botw/lib/NintendoSDK/include/nn/util/Float2.h

19 lines
277 B
C++

/**
* @file Float2.h
* @brief Some odd float implementation that I don't understand yet...
*/
#pragma once
#include <nn/types.h>
namespace nn {
namespace util {
struct Float2 {
u64 _0;
u64 _8;
u64 _10;
u64 _18;
};
}; // namespace util
}; // namespace nn