botw/lib/EventFlow/include/ore/ResMetaData.h

59 lines
1.4 KiB
C++

#pragma once
#include <ore/BinaryFile.h>
#include <ore/EnumUtil.h>
#include <ore/ResDic.h>
#include <ore/StringView.h>
#include <ore/Types.h>
namespace ore {
struct ResDic;
struct ResEndian;
struct ResMetaData {
struct ActorIdentifier {
BinTPtr<BinString> name;
BinTPtr<BinString> sub_name;
};
union Value {
BinTPtr<ResMetaData> container;
// Also used for booleans. Anything that is != 0 is treated as true.
int i;
float f;
BinTPtr<BinString> str;
BinTPtr<BinWString> wstr;
ActorIdentifier actor;
};
ORE_ENUM(DataType, kArgument, kContainer, kInt, kBool, kFloat, kString, kWString, kIntArray, kBoolArray, kFloatArray, kStringArray, kWStringArray, kActorIdentifier)
/// @warning Only usable if type == kContainer.
const ResMetaData* Get(const StringView& key, DataType::Type expected_type) const {
const int idx = dictionary.Get()->FindIndex(key);
if (idx == -1)
return nullptr;
const auto* meta = (&value.container + idx)->Get();
if (meta->type != expected_type)
return nullptr;
return meta;
}
SizedEnum<DataType::Type, u8> type;
u16 num_items;
BinTPtr<ResDic> dictionary;
Value value;
};
// XXX: is this unused?
struct ResUserData {
ORE_ENUM(DataType, kInt, kFloat, kString, kWString, kStream)
};
void SwapEndian(ResEndian* endian, ResMetaData* res);
} // namespace ore