mirror of https://github.com/zeldaret/botw.git
25 lines
522 B
C++
25 lines
522 B
C++
/**
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* @file SoundDataManager.h
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* @brief Sound data management implementation.
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*/
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#pragma once
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#include <nn/types.h>
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namespace nn {
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namespace atk {
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class SoundDataManager {
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public:
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SoundDataManager();
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virtual ~SoundDataManager();
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virtual void InvalidateData(void const*, void const*);
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virtual void SetFileAddressToTable(u32, void const*);
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virtual u64 GetFileAddressFromTable(u32) const;
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virtual u32 GetFileAddressImpl(u32) const;
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u8 _0[0x240];
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};
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}; // namespace atk
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}; // namespace nn
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