botw/lib/NintendoSDK/include/nn/crypto.h

86 lines
1.7 KiB
C++

/**
* @file crypto.h
* @brief Crypto service implementation.
*/
#pragma once
#include <nn/types.h>
namespace nn {
namespace crypto {
void GenerateSha256Hash(void*, ulong, void const*, ulong);
class Sha256Context;
void DecryptAes128Cbc(void*, u64, void const*, u64, void const*, u64, void const*, u64);
void EncryptAes128Cbc(void*, u64, void const*, u64, void const*, u64, void const*, u64);
void DecryptAes128Ccm(void*, u64, void*, u64, void const*, u64, void const*, u64, void const*, u64,
void const*, u64, u64);
namespace detail {
class Md5Impl {
public:
void Initialize();
void Update(void const*, u64 dataSize);
void ProcessBlock();
void GetHash(void*, u64 hashSize);
void ProcessLastBlock();
u32 _x0;
u32 _x4;
u32 _x8;
u32 _xC;
u8 _x10[0x50 - 0x10];
u64 _x50;
u32 _x58;
};
class Sha1Impl {
public:
void Initialize();
void Update(void const*, u64);
void ProcessBlock(void const*);
void GetHash(void* destHash, u64);
void ProcessLastBlock();
u64 _x0;
u64 _x8;
u32 _x10;
u128 _x14;
u128 _x24;
u128 _x34;
u32 _x44;
u64 _x48;
u64 _x50;
u64 _x58;
u64 _x60;
};
class Sha256Impl {
public:
void Initialize();
void Update(void const*, u64);
void ProcessBlocks(u8 const*, u64);
void GetHash(void* destHash, u64);
void ProcessLastBlock();
void InitializeWithContext(nn::crypto::Sha256Context const*);
void GetContext(nn::crypto::Sha256Context*) const;
u64 _x0;
u64 _x8;
u32 _x10;
u128 _x14;
u128 _x24;
u128 _x34;
u32 _x44;
u64 _x48;
u64 _x50;
u64 _x58;
u64 _x60;
u64 _x68;
u32 _x70;
};
}; // namespace detail
}; // namespace crypto
}; // namespace nn