botw/src/Game/AI/Action/actionAreaHorseSpeedLimitAc...

20 lines
461 B
C++

#pragma once
#include "Game/AI/Action/actionAreaTagAction.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class AreaHorseSpeedLimitAction : public AreaTagAction {
SEAD_RTTI_OVERRIDE(AreaHorseSpeedLimitAction, AreaTagAction)
public:
explicit AreaHorseSpeedLimitAction(const InitArg& arg);
~AreaHorseSpeedLimitAction() override;
bool init_(sead::Heap* heap) override;
protected:
};
} // namespace uking::action