botw/src/Game/AI/Action/actionBasicSignalBossAwakeS...

30 lines
754 B
C++

#include "Game/AI/Action/actionBasicSignalBossAwakeSleep.h"
namespace uking::action {
BasicSignalBossAwakeSleep::BasicSignalBossAwakeSleep(const InitArg& arg) : BasicSignalEnemy(arg) {}
BasicSignalBossAwakeSleep::~BasicSignalBossAwakeSleep() = default;
bool BasicSignalBossAwakeSleep::init_(sead::Heap* heap) {
return BasicSignalEnemy::init_(heap);
}
void BasicSignalBossAwakeSleep::enter_(ksys::act::ai::InlineParamPack* params) {
BasicSignalEnemy::enter_(params);
}
void BasicSignalBossAwakeSleep::leave_() {
BasicSignalEnemy::leave_();
}
void BasicSignalBossAwakeSleep::loadParams_() {
BasicSignalEnemy::loadParams_();
}
void BasicSignalBossAwakeSleep::calc_() {
BasicSignalEnemy::calc_();
}
} // namespace uking::action