botw/src/Game/AI/Action/actionCameraEventPermitGfxN...

16 lines
339 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class CameraEventPermitGfxNear : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(CameraEventPermitGfxNear, ksys::act::ai::Action)
public:
explicit CameraEventPermitGfxNear(const InitArg& arg);
protected:
};
} // namespace uking::action