botw/src/Game/AI/Action/actionCheckHorseCustomizeEd...

17 lines
377 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class CheckHorseCustomizeEdit : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(CheckHorseCustomizeEdit, ksys::act::ai::Action)
public:
explicit CheckHorseCustomizeEdit(const InitArg& arg);
~CheckHorseCustomizeEdit() override;
protected:
};
} // namespace uking::action