mirror of https://github.com/zeldaret/botw.git
24 lines
563 B
C++
24 lines
563 B
C++
#pragma once
|
|
|
|
#include "Game/AI/Action/actionForkTimer.h"
|
|
#include "KingSystem/ActorSystem/actAiAction.h"
|
|
|
|
namespace uking::action {
|
|
|
|
class ForkNoSlowTimer : public ForkTimer {
|
|
SEAD_RTTI_OVERRIDE(ForkNoSlowTimer, ForkTimer)
|
|
public:
|
|
explicit ForkNoSlowTimer(const InitArg& arg);
|
|
~ForkNoSlowTimer() override;
|
|
|
|
bool init_(sead::Heap* heap) override;
|
|
void enter_(ksys::act::ai::InlineParamPack* params) override;
|
|
void leave_() override;
|
|
void loadParams_() override;
|
|
|
|
protected:
|
|
void calc_() override;
|
|
};
|
|
|
|
} // namespace uking::action
|