botw/src/Game/AI/Action/actionOpenPickup.cpp

31 lines
700 B
C++

#include "Game/AI/Action/actionOpenPickup.h"
namespace uking::action {
OpenPickup::OpenPickup(const InitArg& arg) : ksys::act::ai::Action(arg) {}
OpenPickup::~OpenPickup() = default;
bool OpenPickup::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void OpenPickup::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void OpenPickup::leave_() {
ksys::act::ai::Action::leave_();
}
void OpenPickup::loadParams_() {
getDynamicParam(&mIsAddPorch_d, "IsAddPorch");
getDynamicParam(&mPorchItemName_d, "PorchItemName");
}
void OpenPickup::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action