mirror of https://github.com/zeldaret/botw.git
28 lines
682 B
C++
28 lines
682 B
C++
#include "Game/AI/Action/actionPlayerPlayASAdapt.h"
|
|
|
|
namespace uking::action {
|
|
|
|
PlayerPlayASAdapt::PlayerPlayASAdapt(const InitArg& arg) : PlayASForDemo(arg) {}
|
|
|
|
PlayerPlayASAdapt::~PlayerPlayASAdapt() = default;
|
|
|
|
void PlayerPlayASAdapt::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
PlayASForDemo::enter_(params);
|
|
}
|
|
|
|
void PlayerPlayASAdapt::leave_() {
|
|
PlayASForDemo::leave_();
|
|
}
|
|
|
|
void PlayerPlayASAdapt::loadParams_() {
|
|
PlayASForDemo::loadParams_();
|
|
getDynamicParam(&mIsOneTimeEndKeep_d, "IsOneTimeEndKeep");
|
|
getDynamicParam(&mNoErrorCheck_d, "NoErrorCheck");
|
|
}
|
|
|
|
void PlayerPlayASAdapt::calc_() {
|
|
PlayASForDemo::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|