botw/src/Game/AI/Action/actionSetEnterDungeonFlag.h

20 lines
438 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class SetEnterDungeonFlag : public ksys::act::ai::Action {
SEAD_RTTI_OVERRIDE(SetEnterDungeonFlag, ksys::act::ai::Action)
public:
explicit SetEnterDungeonFlag(const InitArg& arg);
~SetEnterDungeonFlag() override;
bool init_(sead::Heap* heap) override;
void loadParams_() override;
protected:
};
} // namespace uking::action