mirror of https://github.com/zeldaret/botw.git
30 lines
677 B
C++
30 lines
677 B
C++
#include "Game/AI/Action/actionShelterFromRain.h"
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namespace uking::action {
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ShelterFromRain::ShelterFromRain(const InitArg& arg) : AreaTagAction(arg) {}
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ShelterFromRain::~ShelterFromRain() = default;
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bool ShelterFromRain::init_(sead::Heap* heap) {
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return AreaTagAction::init_(heap);
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}
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void ShelterFromRain::enter_(ksys::act::ai::InlineParamPack* params) {
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AreaTagAction::enter_(params);
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}
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void ShelterFromRain::leave_() {
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AreaTagAction::leave_();
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}
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void ShelterFromRain::loadParams_() {
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getMapUnitParam(&mShelterFromRainTagType_m, "ShelterFromRainTagType");
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}
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void ShelterFromRain::calc_() {
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AreaTagAction::calc_();
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}
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} // namespace uking::action
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