botw/src/Game/AI/Action/actionShelterFromRain.cpp

30 lines
677 B
C++

#include "Game/AI/Action/actionShelterFromRain.h"
namespace uking::action {
ShelterFromRain::ShelterFromRain(const InitArg& arg) : AreaTagAction(arg) {}
ShelterFromRain::~ShelterFromRain() = default;
bool ShelterFromRain::init_(sead::Heap* heap) {
return AreaTagAction::init_(heap);
}
void ShelterFromRain::enter_(ksys::act::ai::InlineParamPack* params) {
AreaTagAction::enter_(params);
}
void ShelterFromRain::leave_() {
AreaTagAction::leave_();
}
void ShelterFromRain::loadParams_() {
getMapUnitParam(&mShelterFromRainTagType_m, "ShelterFromRainTagType");
}
void ShelterFromRain::calc_() {
AreaTagAction::calc_();
}
} // namespace uking::action