mirror of https://github.com/zeldaret/botw.git
612 lines
35 KiB
C++
612 lines
35 KiB
C++
#pragma once
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#include <container/seadRingBuffer.h>
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#include <container/seadSafeArray.h>
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#include <filedevice/seadArchiveFileDevice.h>
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#include <framework/seadMethodTree.h>
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#include <heap/seadDisposer.h>
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#include <prim/seadDelegateEventSlot.h>
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#include <prim/seadTypedBitFlag.h>
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#include <thread/seadMutex.h>
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#include <type_traits>
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#include "KingSystem/GameData/gdtTriggerParam.h"
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#include "KingSystem/Resource/resHandle.h"
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#include "KingSystem/System/KingEditor.h"
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#include "KingSystem/Utils/Byaml/Byaml.h"
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#include "KingSystem/Utils/Types.h"
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namespace sead {
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class Framework;
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class MethodTreeMgr;
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} // namespace sead
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namespace ksys::gdt {
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namespace detail {
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template <typename T>
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struct SetterTraits {
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static constexpr bool isVectorType() {
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return std::is_same_v<T, sead::Vector2f> || std::is_same_v<T, sead::Vector3f> ||
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std::is_same_v<T, sead::Vector4f>;
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}
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static constexpr bool isStringType() { return std::is_same_v<T, const char*>; }
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static constexpr bool isInlineType() {
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return std::is_same_v<T, bool> || std::is_same_v<T, s32> || std::is_same_v<T, f32> ||
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isStringType();
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}
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using ArgType = std::conditional_t<isInlineType(), T, const T&>;
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using WrapperArgType = std::conditional_t<isStringType(), const sead::SafeString&, ArgType>;
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using NoCheckForceArgType = T;
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static ArgType convertValue(WrapperArgType v) {
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if constexpr (isStringType())
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return v.cstr();
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else
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return v;
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}
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};
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} // namespace detail
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enum class FlagHandle : u32 {};
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constexpr FlagHandle InvalidHandle = FlagHandle(-1);
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class TriggerParamRef {
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public:
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TriggerParamRef(TriggerParam** param_1, TriggerParam** param, bool check_permissions,
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bool propagate_param_1_changes, bool change_only_once)
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: mParam1(param_1), mParam(param), mCheckPermissions(check_permissions),
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mPropagateParam1Changes(propagate_param_1_changes), mChangeOnlyOnce(change_only_once) {}
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virtual ~TriggerParamRef() = default;
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class Proxy {
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public:
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TriggerParam* getBuffer() const { return mUseParam1 ? *mRef.mParam1 : *mRef.mParam; }
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TriggerParam* getBuffer0() const { return *mRef.mParam; }
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TriggerParam* getBuffer1() const { return *mRef.mParam1; }
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// region Value getters
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#define PROXY_GET_SET_IMPL_(GET_NAME, SET_NAME, TYPE) \
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bool GET_NAME(TYPE* value, s32 index) const { \
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return getBuffer()->GET_NAME(value, index, mRef.mCheckPermissions); \
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} \
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bool GET_NAME(TYPE* value, s32 array_index, s32 index) const { \
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return getBuffer()->GET_NAME(value, array_index, index, mRef.mCheckPermissions); \
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} \
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bool GET_NAME(TYPE* value, const sead::SafeString& name) const { \
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return getBuffer()->GET_NAME(value, name, mRef.mCheckPermissions); \
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} \
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bool GET_NAME(TYPE* value, const sead::SafeString& array_name, s32 index) const { \
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return getBuffer()->GET_NAME(value, array_name, index, mRef.mCheckPermissions); \
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} \
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\
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bool SET_NAME(TYPE const& value, s32 idx, bool bypass_one_trigger_check = false) { \
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if (mRef.mChangeOnlyOnce) \
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return false; \
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if (!getBuffer1()->SET_NAME(value, idx, mRef.mCheckPermissions, bypass_one_trigger_check)) \
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return false; \
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if (mRef.mPropagateParam1Changes) \
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getBuffer0()->SET_NAME(value, idx, mRef.mCheckPermissions, bypass_one_trigger_check); \
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return true; \
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} \
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bool SET_NAME(TYPE const& value, s32 array_idx, s32 idx, \
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bool bypass_one_trigger_check = false) { \
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if (mRef.mChangeOnlyOnce) \
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return false; \
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if (!getBuffer1()->SET_NAME(value, array_idx, idx, mRef.mCheckPermissions, \
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bypass_one_trigger_check)) \
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return false; \
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if (mRef.mPropagateParam1Changes) \
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getBuffer0()->SET_NAME(value, array_idx, idx, mRef.mCheckPermissions, \
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bypass_one_trigger_check); \
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return true; \
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} \
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bool SET_NAME(TYPE const& value, const sead::SafeString& name, \
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bool bypass_one_trigger_check = false) { \
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if (mRef.mChangeOnlyOnce) \
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return false; \
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if (!getBuffer1()->SET_NAME(value, name, mRef.mCheckPermissions, true, \
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bypass_one_trigger_check)) \
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return false; \
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if (mRef.mPropagateParam1Changes) \
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getBuffer0()->SET_NAME(value, name, mRef.mCheckPermissions, true, \
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bypass_one_trigger_check); \
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return true; \
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} \
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bool SET_NAME(TYPE const& value, const sead::SafeString& name, s32 idx, \
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bool bypass_one_trigger_check = false) { \
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if (mRef.mChangeOnlyOnce) \
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return false; \
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if (!getBuffer1()->SET_NAME(value, name, idx, mRef.mCheckPermissions, true, \
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bypass_one_trigger_check)) \
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return false; \
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if (mRef.mPropagateParam1Changes) \
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getBuffer0()->SET_NAME(value, name, idx, mRef.mCheckPermissions, true, \
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bypass_one_trigger_check); \
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return true; \
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}
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PROXY_GET_SET_IMPL_(getBool, setBool, bool)
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PROXY_GET_SET_IMPL_(getS32, setS32, s32)
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PROXY_GET_SET_IMPL_(getF32, setF32, f32)
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PROXY_GET_SET_IMPL_(getStr, setStr, char const*)
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PROXY_GET_SET_IMPL_(getStr64, setStr64, char const*)
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PROXY_GET_SET_IMPL_(getStr256, setStr256, char const*)
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PROXY_GET_SET_IMPL_(getVec2f, setVec2f, sead::Vector2f)
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PROXY_GET_SET_IMPL_(getVec3f, setVec3f, sead::Vector3f)
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PROXY_GET_SET_IMPL_(getVec4f, setVec4f, sead::Vector4f)
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#undef PROXY_GET_SET_IMPL_
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#define PROXY_RESET_IMPL_(NAME) \
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bool NAME(s32 idx) { return getBuffer1()->NAME(idx, mRef.mCheckPermissions); } \
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bool NAME(s32 idx, s32 sub_idx) { \
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return getBuffer1()->NAME(idx, sub_idx, mRef.mCheckPermissions); \
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} \
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bool NAME(const sead::SafeString& name) { \
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return getBuffer1()->NAME(name, mRef.mCheckPermissions); \
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} \
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bool NAME(const sead::SafeString& name, s32 sub_idx) { \
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return getBuffer1()->NAME(name, sub_idx, mRef.mCheckPermissions); \
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}
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PROXY_RESET_IMPL_(resetBool)
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PROXY_RESET_IMPL_(resetS32)
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PROXY_RESET_IMPL_(resetF32)
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PROXY_RESET_IMPL_(resetStr)
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PROXY_RESET_IMPL_(resetStr64)
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PROXY_RESET_IMPL_(resetStr256)
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PROXY_RESET_IMPL_(resetVec2f)
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PROXY_RESET_IMPL_(resetVec3f)
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PROXY_RESET_IMPL_(resetVec4f)
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#undef PROXY_RESET_IMPL_
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private:
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friend class TriggerParamRef;
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Proxy(const TriggerParamRef& ref, bool param1) : mUseParam1(param1), mRef(ref) {}
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bool mUseParam1;
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const TriggerParamRef& mRef;
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};
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Proxy get() const { return Proxy(*this, false); }
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Proxy get1() const { return Proxy(*this, true); }
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void setBuffers(TriggerParam** param1, TriggerParam** param) {
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mParam1 = param1;
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mParam = param;
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}
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bool shouldCheckPermissions() const { return mCheckPermissions; }
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bool shouldPropagateParam1Changes() const { return mPropagateParam1Changes; }
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bool shouldChangeOnlyOnce() const { return mChangeOnlyOnce; }
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void setCheckPermissions(bool on) { mCheckPermissions = on; }
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void setPropagateParam1Changes(bool on) { mPropagateParam1Changes = on; }
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void setChangeOnlyOnce(bool on) { mChangeOnlyOnce = on; }
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private:
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TriggerParam** mParam1;
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TriggerParam** mParam;
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bool mCheckPermissions;
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bool mPropagateParam1Changes;
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bool mChangeOnlyOnce;
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};
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KSYS_CHECK_SIZE_NX150(TriggerParamRef, 0x20);
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class IManager {
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public:
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virtual ~IManager() = 0;
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};
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inline IManager::~IManager() = default;
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class Manager : public IManager, public KingEditorComponent {
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SEAD_SINGLETON_DISPOSER(Manager)
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Manager();
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~Manager() override;
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const char* getName() const override { return "GameData"; }
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void syncData(const char* data) override;
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public:
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struct ResetEvent {
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virtual ~ResetEvent() = default;
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TriggerParam* param = nullptr;
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};
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struct ReinitEvent {
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virtual ~ReinitEvent() = default;
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};
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using ResetSignal = sead::DelegateEvent<ResetEvent*>;
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using ReinitSignal = sead::DelegateEvent<ReinitEvent*>;
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sead::Heap* getGameDataHeap() const { return mGameDataHeap; }
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sead::Heap* getSaveAreaHeap() const { return mSaveAreaHeap; }
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sead::Heap* getGameDataComHeap() const { return mGameDataComHeap; }
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TriggerParamRef& getParam() { return mParam; }
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TriggerParamRef& getParamBypassPerm() { return mParamBypassPerm; }
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#define GDT_GET_HANDLE_(NAME, GET_IDX_NAME) \
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FlagHandle NAME(const sead::SafeString& name) const { \
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const auto prefix = mCurrentFlagHandlePrefix; \
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const auto hash = sead::HashCRC32::calcStringHash(name); \
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return makeFlagHandle(prefix, mParam.get1().getBuffer()->GET_IDX_NAME(hash)); \
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}
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GDT_GET_HANDLE_(getBoolHandle, TriggerParam::getBoolIdx)
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GDT_GET_HANDLE_(getS32Handle, TriggerParam::getS32Idx)
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GDT_GET_HANDLE_(getF32Handle, TriggerParam::getF32Idx)
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GDT_GET_HANDLE_(getStrHandle, TriggerParam::getStrIdx)
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GDT_GET_HANDLE_(getStr64Handle, TriggerParam::getStr64Idx)
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GDT_GET_HANDLE_(getStr256Handle, TriggerParam::getStr256Idx)
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GDT_GET_HANDLE_(getVec2fHandle, TriggerParam::getVec2fIdx)
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GDT_GET_HANDLE_(getVec3fHandle, TriggerParam::getVec3fIdx)
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GDT_GET_HANDLE_(getVec4fHandle, TriggerParam::getVec4fIdx)
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GDT_GET_HANDLE_(getBoolArrayHandle, TriggerParam::getBoolArrayIdx)
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GDT_GET_HANDLE_(getS32ArrayHandle, TriggerParam::getS32ArrayIdx)
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GDT_GET_HANDLE_(getF32ArrayHandle, TriggerParam::getF32ArrayIdx)
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GDT_GET_HANDLE_(getStrArrayHandle, TriggerParam::getStrArrayIdx)
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GDT_GET_HANDLE_(getStr64ArrayHandle, TriggerParam::getStr64ArrayIdx)
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GDT_GET_HANDLE_(getStr256ArrayHandle, TriggerParam::getStr256ArrayIdx)
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GDT_GET_HANDLE_(getVec2fArrayHandle, TriggerParam::getVec2fArrayIdx)
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GDT_GET_HANDLE_(getVec3fArrayHandle, TriggerParam::getVec3fArrayIdx)
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GDT_GET_HANDLE_(getVec4fArrayHandle, TriggerParam::getVec4fArrayIdx)
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#undef GDT_GET_HANDLE_
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#define GDT_GET_(NAME, T) \
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bool NAME(FlagHandle handle, T* value, bool debug = false) { \
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return unwrapHandle<false>(handle, debug, [&](u32 idx, TriggerParamRef& ref) { \
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return ref.get().NAME(value, idx); \
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}); \
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} \
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bool NAME(FlagHandle handle, T* value, s32 sub_idx, bool debug = false) { \
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return unwrapHandle<false>(handle, debug, [&](u32 idx, TriggerParamRef& ref) { \
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return ref.get().NAME(value, idx, sub_idx); \
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}); \
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}
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GDT_GET_(getBool, bool)
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GDT_GET_(getS32, s32)
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GDT_GET_(getF32, f32)
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GDT_GET_(getStr, char const*)
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GDT_GET_(getStr64, char const*)
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GDT_GET_(getStr256, char const*)
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GDT_GET_(getVec2f, sead::Vector2f)
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GDT_GET_(getVec3f, sead::Vector3f)
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GDT_GET_(getVec4f, sead::Vector4f)
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#undef GDT_GET_
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#define GDT_SET_(NAME, TRAITS) \
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/* Setters (by handle) */ \
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KSYS_ALWAYS_INLINE bool NAME(TRAITS::ArgType value, FlagHandle handle, bool debug, \
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bool force) { \
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if (mBitFlags.isOn(BitFlag::_40000)) \
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return false; \
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return unwrapHandle<true>(handle, debug, [&](u32 idx, TriggerParamRef& ref) { \
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return ref.get().NAME(value, idx, force); \
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}); \
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} \
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bool NAME(TRAITS::ArgType value, FlagHandle handle) { \
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return NAME(value, handle, false, false); \
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} \
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bool NAME##NoCheck(TRAITS::ArgType value, FlagHandle handle) { \
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return NAME(value, handle, true, false); \
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} \
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bool NAME##NoCheckForce(TRAITS::NoCheckForceArgType value, FlagHandle handle) { \
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return NAME(value, handle, true, true); \
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} \
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/* Setters for arrays (by handle) */ \
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KSYS_ALWAYS_INLINE bool NAME(TRAITS::ArgType value, FlagHandle handle, bool debug, bool force, \
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s32 sub_idx) { \
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if (mBitFlags.isOn(BitFlag::_40000)) \
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return false; \
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return unwrapHandle<true>(handle, debug, [&](u32 idx, TriggerParamRef& ref) { \
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return ref.get().NAME(value, idx, sub_idx, force); \
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}); \
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} \
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bool NAME(TRAITS::ArgType value, FlagHandle handle, s32 sub_idx) { \
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return NAME(value, handle, false, false, sub_idx); \
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} \
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bool NAME##NoCheck(TRAITS::ArgType value, FlagHandle handle, s32 sub_idx) { \
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return NAME(value, handle, true, false, sub_idx); \
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} \
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bool NAME##NoCheckForce(TRAITS::NoCheckForceArgType value, FlagHandle handle, s32 sub_idx) { \
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return NAME(value, handle, true, true, sub_idx); \
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} \
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/* Setters (by name) */ \
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KSYS_ALWAYS_INLINE bool NAME(TRAITS::ArgType value, const sead::SafeString& name, bool debug, \
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bool force) { \
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if (mBitFlags.isOn(BitFlag::_40000)) \
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return false; \
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auto& ref = debug ? getParamBypassPerm() : getParam(); \
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return ref.get().NAME(value, name, force); \
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} \
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[[gnu::noinline]] bool NAME(TRAITS::ArgType value, const sead::SafeString& name) { \
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return NAME(value, name, false, false); \
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} \
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[[gnu::noinline]] bool NAME##NoCheck(TRAITS::ArgType value, const sead::SafeString& name) { \
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return NAME(value, name, true, false); \
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} \
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[[gnu::noinline]] bool NAME##NoCheckForce(TRAITS::NoCheckForceArgType value, \
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const sead::SafeString& name) { \
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return NAME(value, name, true, true); \
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} \
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/* Setters for arrays (by name) */ \
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KSYS_ALWAYS_INLINE bool NAME(TRAITS::ArgType value, const sead::SafeString& name, bool debug, \
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bool force, s32 sub_idx) { \
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if (mBitFlags.isOn(BitFlag::_40000)) \
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return false; \
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auto& ref = debug ? getParamBypassPerm() : getParam(); \
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return ref.get().NAME(value, name, sub_idx, force); \
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} \
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[[gnu::noinline]] bool NAME(TRAITS::ArgType value, const sead::SafeString& name, \
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s32 sub_idx) { \
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return NAME(value, name, false, false, sub_idx); \
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} \
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[[gnu::noinline]] bool NAME##NoCheck(TRAITS::ArgType value, const sead::SafeString& name, \
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s32 sub_idx) { \
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return NAME(value, name, true, false, sub_idx); \
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} \
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[[gnu::noinline]] bool NAME##NoCheckForce(TRAITS::NoCheckForceArgType value, \
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const sead::SafeString& name, s32 sub_idx) { \
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return NAME(value, name, true, true, sub_idx); \
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} \
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\
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bool NAME(TRAITS::WrapperArgType value, FlagHandle handle, bool debug) { \
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if (debug) { \
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onChangedByDebug(); \
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return NAME##NoCheckForce(TRAITS::convertValue(value), handle); \
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} \
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return NAME(TRAITS::convertValue(value), handle); \
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} \
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bool NAME(TRAITS::WrapperArgType value, const sead::SafeString& name, bool debug) { \
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if (debug) { \
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onChangedByDebug(); \
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return NAME##NoCheckForce(TRAITS::convertValue(value), name); \
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} \
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return NAME(TRAITS::convertValue(value), name); \
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} \
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inline bool NAME##Special(TRAITS::WrapperArgType value, const sead::SafeString& name, \
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bool debug, bool force = false) { \
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if (debug) { \
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onChangedByDebug(); \
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auto& ref = debug ? getParamBypassPerm() : getParam(); \
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return ref.get().NAME(TRAITS::convertValue(value), name, force); \
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} \
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return NAME(TRAITS::convertValue(value), name); \
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} \
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\
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bool NAME(TRAITS::WrapperArgType value, FlagHandle handle, bool debug, s32 sub_idx) { \
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if (debug) { \
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onChangedByDebug(); \
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return NAME##NoCheckForce(TRAITS::convertValue(value), handle, sub_idx); \
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} \
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return NAME(TRAITS::convertValue(value), handle, sub_idx); \
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} \
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bool NAME(TRAITS::WrapperArgType value, const sead::SafeString& name, bool debug, \
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s32 sub_idx) { \
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if (debug) { \
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onChangedByDebug(); \
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return NAME##NoCheckForce(TRAITS::convertValue(value), name, sub_idx); \
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} \
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return NAME(TRAITS::convertValue(value), name, sub_idx); \
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}
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GDT_SET_(setBool, detail::SetterTraits<bool>)
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GDT_SET_(setS32, detail::SetterTraits<s32>)
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GDT_SET_(setF32, detail::SetterTraits<f32>)
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GDT_SET_(setStr, detail::SetterTraits<const char*>)
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GDT_SET_(setStr64, detail::SetterTraits<const char*>)
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GDT_SET_(setStr256, detail::SetterTraits<const char*>)
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GDT_SET_(setVec2f, detail::SetterTraits<sead::Vector2f>)
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GDT_SET_(setVec3f, detail::SetterTraits<sead::Vector3f>)
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GDT_SET_(setVec4f, detail::SetterTraits<sead::Vector4f>)
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#undef GDT_SET_
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#define GDT_RESET_(NAME) \
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KSYS_ALWAYS_INLINE bool NAME##_(FlagHandle handle, bool debug) { \
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if (mBitFlags.isOn(BitFlag::_40000)) \
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|
return false; \
|
|
return unwrapHandle<false>( \
|
|
handle, debug, [&](u32 idx, TriggerParamRef& ref) { return ref.get().NAME(idx); }); \
|
|
} \
|
|
inline bool NAME(FlagHandle handle) { return NAME##_(handle, false); } \
|
|
inline bool NAME##NoCheck(FlagHandle handle) { return NAME##_(handle, true); } \
|
|
\
|
|
KSYS_ALWAYS_INLINE bool NAME##_(FlagHandle handle, bool debug, s32 sub_idx) { \
|
|
if (mBitFlags.isOn(BitFlag::_40000)) \
|
|
return false; \
|
|
return unwrapHandle<false>(handle, debug, [&](u32 idx, TriggerParamRef& ref) { \
|
|
return ref.get().NAME(idx, sub_idx); \
|
|
}); \
|
|
} \
|
|
inline bool NAME(FlagHandle handle, s32 sub_idx) { return NAME##_(handle, false, sub_idx); } \
|
|
inline bool NAME##NoCheck(FlagHandle handle, s32 sub_idx) { \
|
|
return NAME##_(handle, true, sub_idx); \
|
|
} \
|
|
\
|
|
inline bool NAME(FlagHandle handle, bool debug) { \
|
|
if (debug) { \
|
|
onChangedByDebug(); \
|
|
return NAME##NoCheck(handle); \
|
|
} \
|
|
return NAME(handle); \
|
|
} \
|
|
inline bool NAME(FlagHandle handle, bool debug, s32 sub_idx) { \
|
|
if (debug) { \
|
|
onChangedByDebug(); \
|
|
return NAME##NoCheck(handle, sub_idx); \
|
|
} \
|
|
return NAME(handle, sub_idx); \
|
|
}
|
|
|
|
GDT_RESET_(resetBool)
|
|
GDT_RESET_(resetS32)
|
|
GDT_RESET_(resetF32)
|
|
GDT_RESET_(resetStr)
|
|
GDT_RESET_(resetStr64)
|
|
GDT_RESET_(resetStr256)
|
|
GDT_RESET_(resetVec2f)
|
|
GDT_RESET_(resetVec3f)
|
|
GDT_RESET_(resetVec4f)
|
|
|
|
#undef GDT_RESET_
|
|
|
|
void increaseS32CommonFlag(s32 value, const sead::SafeString& name, s32 sub_idx, bool debug) {
|
|
if (!mIncreaseLogger)
|
|
return;
|
|
|
|
mIncreaseLogger->addRecord(value, name, sub_idx, debug);
|
|
if (debug)
|
|
onChangedByDebug();
|
|
}
|
|
|
|
void init(sead::Heap* heap, sead::Framework* framework);
|
|
|
|
void addReinitCallback(ReinitSignal::Slot& slot);
|
|
void removeReinitCallback(ReinitSignal::Slot& slot);
|
|
|
|
private:
|
|
enum class BitFlag {
|
|
_1 = 0x1,
|
|
_2 = 0x2,
|
|
_4 = 0x4,
|
|
_8 = 0x8,
|
|
_10 = 0x10,
|
|
_20 = 0x20,
|
|
_40 = 0x40,
|
|
_80 = 0x80,
|
|
_100 = 0x100,
|
|
_200 = 0x200,
|
|
_400 = 0x400,
|
|
_800 = 0x800,
|
|
_1000 = 0x1000,
|
|
_2000 = 0x2000,
|
|
_4000 = 0x4000,
|
|
_8000 = 0x8000,
|
|
_10000 = 0x10000,
|
|
_20000 = 0x20000,
|
|
_40000 = 0x40000,
|
|
};
|
|
|
|
enum class ResetFlag {
|
|
|
|
};
|
|
|
|
struct MethodTreeNode {
|
|
virtual ~MethodTreeNode() = default;
|
|
sead::MethodTreeNode node{nullptr};
|
|
sead::MethodTreeMgr* method_tree_mgr = nullptr;
|
|
};
|
|
|
|
struct IncreaseLogger {
|
|
struct Record {
|
|
bool debug = false;
|
|
u32 name_hash = 0;
|
|
s32 sub_idx = -1;
|
|
s32 value = 0;
|
|
};
|
|
KSYS_CHECK_SIZE_NX150(Record, 0x10);
|
|
|
|
void addRecord(s32 value, const sead::SafeString& name, s32 sub_idx, bool debug);
|
|
|
|
u64 _0 = 0;
|
|
sead::SafeArray<sead::FixedRingBuffer<Record, 64>, 3> ring_buffers[2];
|
|
sead::SafeArray<Record, 0xc0> arrays[2]{};
|
|
};
|
|
|
|
static FlagHandle makeFlagHandle(u32 prefix, s32 idx) {
|
|
return FlagHandle(idx | (prefix << 24));
|
|
}
|
|
|
|
/// Extracts a flag index out of a FlagHandle and passes it to the specified callable.
|
|
/// fn must be callable with a u32 + TriggerParamRef&
|
|
template <bool Write, bool BypassPerm, typename Fn>
|
|
KSYS_ALWAYS_INLINE bool unwrapHandle(FlagHandle handle, const Fn& fn) {
|
|
const u32 idx = static_cast<u32>(handle);
|
|
auto& ref = BypassPerm ? getParamBypassPerm() : getParam();
|
|
const auto check = [&] { return !Write || !ref.shouldChangeOnlyOnce(); };
|
|
|
|
if (mBitFlags.isOff(BitFlag::_8000) && handle != InvalidHandle)
|
|
return check() && fn(idx, ref);
|
|
|
|
return idx >> 24 == mCurrentFlagHandlePrefix && check() && fn(idx & 0xFFFFFF, ref);
|
|
}
|
|
|
|
/// Extracts a flag index out of a FlagHandle and passes it to the specified callable.
|
|
/// fn must be callable with a u32 + TriggerParamRef&
|
|
template <bool Write, typename Fn>
|
|
KSYS_ALWAYS_INLINE bool unwrapHandle(FlagHandle handle, bool debug, const Fn& fn) {
|
|
return debug ? unwrapHandle<Write, true>(handle, fn) :
|
|
unwrapHandle<Write, false>(handle, fn);
|
|
}
|
|
|
|
void onChangedByDebug() {
|
|
setBool(true, "IsChangedByDebug");
|
|
mBitFlags.set(BitFlag::_800);
|
|
}
|
|
|
|
void loadGameData(const sead::SafeString& path);
|
|
void loadShopGameDataInfo(const sead::SafeString& path);
|
|
void unloadResources();
|
|
|
|
sead::Heap* mGameDataHeap = nullptr;
|
|
sead::Heap* mSaveAreaHeap = nullptr;
|
|
sead::Heap* mGameDataComHeap = nullptr;
|
|
res::Handle mGameDataArcHandle;
|
|
sead::SafeArray<res::Handle, 32> mBgdataHandles;
|
|
sead::ArchiveFileDevice mGameDataArc{nullptr};
|
|
|
|
res::Handle mShopGameDataInfoHandle;
|
|
al::ByamlIter mShopAreaInfoValues;
|
|
const u8* mShopAreaInfoHashes = nullptr;
|
|
al::ByamlIter mShopSoldOutInfoValues;
|
|
const u8* mShopSoldOutInfoHashes = nullptr;
|
|
|
|
TriggerParamRef mParamBypassPerm{&mFlagBuffer1, &mFlagBuffer, false, false, false};
|
|
TriggerParamRef mParam{&mFlagBuffer1, &mFlagBuffer, true, false, false};
|
|
|
|
IncreaseLogger* mIncreaseLogger = nullptr;
|
|
|
|
TriggerParam* mFlagBuffer1;
|
|
TriggerParam* mFlagBuffer;
|
|
TriggerParam* mRetryBuffer;
|
|
TriggerParam* mGimmickResetBuffer;
|
|
|
|
sead::TypedBitFlag<BitFlag> mBitFlags;
|
|
sead::TypedBitFlag<ResetFlag> mResetFlags;
|
|
u32 _c20 = 0;
|
|
u32 mNumFlagsToReset = 0;
|
|
u32 mCurrentFlagHandlePrefix = 0;
|
|
|
|
ReinitSignal mReinitSignal;
|
|
ResetSignal mResetSignal;
|
|
|
|
MethodTreeNode mMethodTreeNode;
|
|
|
|
void* mDelegate1 = nullptr; // FIXME: figure out what this is
|
|
sead::IDelegateR<const sead::SafeString&>* mGetMapNameDelegate = nullptr;
|
|
|
|
sead::FixedSafeString<64> mStr; // TODO: rename
|
|
u32 mTrackerBlockSaveNumberFlagCrc32 = 0;
|
|
u32 mSyncStep = 0;
|
|
sead::Mutex mMutex;
|
|
};
|
|
KSYS_CHECK_SIZE_NX150(Manager, 0xdc8);
|
|
|
|
} // namespace ksys::gdt
|