mirror of https://github.com/zeldaret/botw.git
34 lines
636 B
C++
34 lines
636 B
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <prim/seadDelegate.h>
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#include "KingSystem/Utils/Types.h"
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namespace ksys {
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class OverlayArenaSystemS1;
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class SystemPauseMgr;
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// FIXME: incomplete
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class OverlayArenaSystemS2 {
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public:
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struct InitArg {
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OverlayArenaSystemS1* s1;
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SystemPauseMgr* system_pause_mgr;
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};
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OverlayArenaSystemS2();
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void init(const InitArg& arg);
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private:
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u32 _0 = 0;
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sead::Delegate1<OverlayArenaSystemS2, void*> mDelegate;
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u32 _28 = 1;
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void* _30 = nullptr;
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void* _38 = nullptr;
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};
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KSYS_CHECK_SIZE_NX150(OverlayArenaSystemS2, 0x40);
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} // namespace ksys
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