mirror of https://github.com/zeldaret/botw.git
44 lines
1.1 KiB
C++
44 lines
1.1 KiB
C++
#pragma once
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#include <basis/seadTypes.h>
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#include <codec/seadHashCRC32.h>
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#include <container/seadTreeMap.h>
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namespace ksys::util {
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class StrTreeMapKey {
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public:
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StrTreeMapKey() = default;
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StrTreeMapKey(u32 key_hash, const sead::SafeString& key) : mKeyHash(key_hash), mKey(key) {}
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explicit StrTreeMapKey(const sead::SafeString& key)
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: StrTreeMapKey(sead::HashCRC32::calcStringHash(key.cstr()), key) {}
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const sead::SafeString& key() const { return mKey; }
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void setKey(const sead::SafeString& key) { *this = StrTreeMapKey{key}; }
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s32 compare(const StrTreeMapKey& rhs) const {
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if (mKeyHash < rhs.mKeyHash)
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return -1;
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if (mKeyHash > rhs.mKeyHash)
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return 1;
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return mKey.compare(rhs.mKey);
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}
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private:
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u32 mKeyHash = 0;
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sead::SafeString mKey;
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};
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class StrTreeMapNode : public sead::TreeMapNode<StrTreeMapKey> {
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public:
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using KeyType = StrTreeMapKey;
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~StrTreeMapNode() override { ; }
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void erase_() override { mLeft = mRight = nullptr; }
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};
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template <typename Node>
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class StrTreeMap : public sead::IntrusiveTreeMap<StrTreeMapKey, Node> {};
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} // namespace ksys::util
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