botw/src/Game/AI/Query/queryCheckFlag.cpp

26 lines
624 B
C++

#include "Game/AI/Query/queryCheckFlag.h"
#include <evfl/query.h>
#include "KingSystem/GameData/gdtManager.h"
namespace uking::query {
CheckFlag::CheckFlag(const InitArg& arg) : ksys::act::ai::Query(arg) {}
CheckFlag::~CheckFlag() = default;
int CheckFlag::doQuery() {
bool value = false;
ksys::gdt::Manager::instance()->getParamBypassPerm().get().getBool(&value, mFlagName);
return value;
}
void CheckFlag::loadParams(const evfl::QueryArg& arg) {
loadString(arg.param_accessor, "FlagName");
}
void CheckFlag::loadParams() {
getDynamicParam(&mFlagName, "FlagName");
}
} // namespace uking::query