botw/src/KingSystem/Physics/StaticCompound/physStaticCompoundBodyGroup...

105 lines
3.8 KiB
C++

#include "KingSystem/Physics/StaticCompound/physStaticCompoundBodyGroup.h"
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
#include <Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h>
#include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h"
#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
// TODO: rename
constexpr int BodyGroupNumMatrices = 8;
BodyGroup::BodyGroup() = default;
BodyGroup::~BodyGroup() {
mFlags.reset(Flag::Initialised);
for (int i = 0, n = mRigidBodiesPerBodyLayerType.size(); i < n; ++i) {
delete mRigidBodiesPerBodyLayerType[i];
}
mRigidBodiesPerBodyLayerType.freeBuffer();
mShapesPerBodyLayerType.freeBuffer();
mMatrices2.freeBuffer();
mMatrices.freeBuffer();
_e8.freeBuffer();
mRigidBodies.freeBuffer();
}
void BodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx, StaticCompound* sc,
sead::Heap* heap) {
mStaticCompound = sc;
mMtxPtr = mtx;
const int num_rigid_bodies = system.getRigidBodies().getSize();
mRigidBodies.allocBuffer(num_rigid_bodies + NumBodyLayerTypes, heap);
if (num_rigid_bodies > 0) {
auto* group_handler = System::instance()->getStaticCompoundMgr()->getGroupHandler();
mRigidBodiesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
mShapesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
for (int i = 0; i < NumBodyLayerTypes; ++i) {
mRigidBodiesPerBodyLayerType[i] = nullptr;
mShapesPerBodyLayerType[i] = nullptr;
}
for (int i = 0; i < num_rigid_bodies; ++i) {
hkpRigidBody* hk_body = system.getRigidBodies()[i];
bool is_entity = sead::SafeString(hk_body->getName()).include("Entity");
auto layer_type = is_entity ? ContactLayerType::Entity : ContactLayerType::Sensor;
auto* body = new (heap) RigidBodyFromResource(0.0, hk_body, layer_type, heap,
RigidBody::Type::StaticCompoundBody);
RigidBodyInstanceParam param;
param.max_linear_velocity = 1000;
body->initMotionAccessor(param, heap, /* init_motion */ false);
BodyLayerType body_layer_type = getBodyLayerType(body->getContactLayer());
mRigidBodiesPerBodyLayerType[int(body_layer_type)] = body;
body->updateCollidableQualityType(true);
body->changeMotionType(MotionType::Fixed);
if (body->isEntity()) {
body->setSystemGroupHandler(group_handler);
body->enableGroundCollision(false);
body->enableWaterCollision(false);
}
mRigidBodies.pushBack(body);
// XXX: eww, const_cast
auto* shape =
const_cast<hkpShape*>(system.getRigidBodies()[i]->getCollidable()->getShape());
shape->m_userData = reinterpret_cast<hkUlong>(this);
mShapesPerBodyLayerType[int(body_layer_type)] = shape;
}
}
mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
mMatrices2[i].makeIdentity();
mMatrices[i].makeIdentity();
}
mFlags.set(Flag::Initialised);
}
void BodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
if (mMatrices[index] == matrix)
return;
mMatrices[index] = matrix;
mModifiedMatrices |= 1 << index;
mFlags.set(Flag::HasModifiedMatrix);
}
} // namespace ksys::phys