mirror of https://github.com/zeldaret/botw.git
176 lines
6.6 KiB
C++
176 lines
6.6 KiB
C++
#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
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#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
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#include <Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h>
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#include <Havok/Physics2012/Internal/Collide/StaticCompound/hkpStaticCompoundShape.h>
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#include "KingSystem/Physics/RigidBody/physRigidBody.h"
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#include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h"
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#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
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#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
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#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
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#include "KingSystem/Physics/System/physSystem.h"
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namespace ksys::phys {
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// TODO: rename
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constexpr int BodyGroupNumMatrices = 8;
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StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
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StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
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mFlags.reset(Flag::Initialised);
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for (int i = 0, n = mRigidBodiesPerBodyLayerType.size(); i < n; ++i) {
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delete mRigidBodiesPerBodyLayerType[i];
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}
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mRigidBodiesPerBodyLayerType.freeBuffer();
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mShapesPerBodyLayerType.freeBuffer();
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mMatrices2.freeBuffer();
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mMatrices.freeBuffer();
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_e8.freeBuffer();
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mRigidBodies.freeBuffer();
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}
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void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx,
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StaticCompound* sc, sead::Heap* heap) {
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mStaticCompound = sc;
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mMtxPtr = mtx;
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const int num_rigid_bodies = system.getRigidBodies().getSize();
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mRigidBodies.allocBuffer(num_rigid_bodies + NumBodyLayerTypes, heap);
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if (num_rigid_bodies > 0) {
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auto* group_handler = System::instance()->getStaticCompoundMgr()->getGroupHandler();
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mRigidBodiesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
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mShapesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
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for (int i = 0; i < NumBodyLayerTypes; ++i) {
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mRigidBodiesPerBodyLayerType[i] = nullptr;
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mShapesPerBodyLayerType[i] = nullptr;
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}
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for (int i = 0; i < num_rigid_bodies; ++i) {
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hkpRigidBody* hk_body = system.getRigidBodies()[i];
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bool is_entity = sead::SafeString(hk_body->getName()).include("Entity");
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auto layer_type = is_entity ? ContactLayerType::Entity : ContactLayerType::Sensor;
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auto* body = new (heap) RigidBodyFromResource(0.0, hk_body, layer_type, heap,
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RigidBody::Type::StaticCompoundBody);
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RigidBodyInstanceParam param;
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param.max_linear_velocity = 1000;
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body->initMotionAccessor(param, heap, /* init_motion */ false);
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BodyLayerType body_layer_type = getBodyLayerType(body->getContactLayer());
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mRigidBodiesPerBodyLayerType[int(body_layer_type)] = body;
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body->updateCollidableQualityType(true);
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body->changeMotionType(MotionType::Fixed);
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if (body->isEntity()) {
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body->setSystemGroupHandler(group_handler);
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body->enableGroundCollision(false);
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body->enableWaterCollision(false);
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}
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mRigidBodies.pushBack(body);
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// XXX: eww, const_cast
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auto* shape = static_cast<hkpStaticCompoundShape*>(
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const_cast<hkpShape*>(system.getRigidBodies()[i]->getCollidable()->getShape()));
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shape->m_userData = reinterpret_cast<hkUlong>(this);
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mShapesPerBodyLayerType[int(body_layer_type)] = shape;
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}
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}
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mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
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mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
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for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
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mMatrices2[i].makeIdentity();
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mMatrices[i].makeIdentity();
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}
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mFlags.set(Flag::Initialised);
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}
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bool StaticCompoundRigidBodyGroup::isAnyRigidBodyAddedToWorld() const {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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if (mRigidBodies[i] && mRigidBodies[i]->isAddedToWorld())
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return true;
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}
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return false;
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}
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bool StaticCompoundRigidBodyGroup::isAnyRigidBodyBeingAddedToWorld() const {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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if (mRigidBodies[i] && mRigidBodies[i]->isAddingBodyToWorld())
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return true;
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}
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return false;
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}
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void StaticCompoundRigidBodyGroup::addToWorld() {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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auto* body = mRigidBodies[i];
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auto lock = body->makeScopedLock();
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body->setTransform(getMatrix(), true);
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if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
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body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyRemovalRequested);
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} else if (!body->isAddedToWorld() &&
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!body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyAddRequested)) {
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body->setMotionFlag(RigidBody::MotionFlag::BodyAddRequested);
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}
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}
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}
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void StaticCompoundRigidBodyGroup::removeFromWorld() {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
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auto* body = mRigidBodies[i];
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auto lock = body->makeScopedLock();
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if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyAddRequested)) {
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body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyAddRequested);
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} else if (body->isAddedToWorld() &&
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!body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
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body->setMotionFlag(RigidBody::MotionFlag::BodyRemovalRequested);
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}
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}
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}
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void StaticCompoundRigidBodyGroup::removeFromWorldImmediately() {
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for (int i = 0, n = mRigidBodies.size(); i < n; ++i)
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mRigidBodies[i]->removeFromWorldImmediately();
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}
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bool StaticCompoundRigidBodyGroup::setInstanceEnabled(BodyLayerType body_layer_type,
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int instance_id, bool enabled) {
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hkpStaticCompoundShape* shape = mShapesPerBodyLayerType[int(body_layer_type)];
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shape->setInstanceEnabled(instance_id, enabled);
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mFlags.set(Flag::HasEnabledOrDisabledInstance);
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return true;
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}
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void StaticCompoundRigidBodyGroup::enableAllInstancesAndShapeKeys() {
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for (int i = 0, n = mShapesPerBodyLayerType.size(); i < n; ++i) {
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auto* shape = mShapesPerBodyLayerType[i];
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if (shape)
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shape->enableAllInstancesAndShapeKeys();
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}
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}
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void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
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if (mMatrices[index] == matrix)
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return;
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mMatrices[index] = matrix;
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mModifiedMatrices |= 1 << index;
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mFlags.set(Flag::HasModifiedMatrix);
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}
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} // namespace ksys::phys
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