botw/src/KingSystem/Physics/StaticCompound/physStaticCompoundRigidBody...

176 lines
6.6 KiB
C++

#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
#include <Havok/Physics2012/Dynamics/Entity/hkpRigidBody.h>
#include <Havok/Physics2012/Dynamics/World/hkpPhysicsSystem.h>
#include <Havok/Physics2012/Internal/Collide/StaticCompound/hkpStaticCompoundShape.h>
#include "KingSystem/Physics/RigidBody/physRigidBody.h"
#include "KingSystem/Physics/RigidBody/physRigidBodyFromResource.h"
#include "KingSystem/Physics/RigidBody/physRigidBodyParam.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
#include "KingSystem/Physics/System/physSystem.h"
namespace ksys::phys {
// TODO: rename
constexpr int BodyGroupNumMatrices = 8;
StaticCompoundRigidBodyGroup::StaticCompoundRigidBodyGroup() = default;
StaticCompoundRigidBodyGroup::~StaticCompoundRigidBodyGroup() {
mFlags.reset(Flag::Initialised);
for (int i = 0, n = mRigidBodiesPerBodyLayerType.size(); i < n; ++i) {
delete mRigidBodiesPerBodyLayerType[i];
}
mRigidBodiesPerBodyLayerType.freeBuffer();
mShapesPerBodyLayerType.freeBuffer();
mMatrices2.freeBuffer();
mMatrices.freeBuffer();
_e8.freeBuffer();
mRigidBodies.freeBuffer();
}
void StaticCompoundRigidBodyGroup::init(const hkpPhysicsSystem& system, sead::Matrix34f* mtx,
StaticCompound* sc, sead::Heap* heap) {
mStaticCompound = sc;
mMtxPtr = mtx;
const int num_rigid_bodies = system.getRigidBodies().getSize();
mRigidBodies.allocBuffer(num_rigid_bodies + NumBodyLayerTypes, heap);
if (num_rigid_bodies > 0) {
auto* group_handler = System::instance()->getStaticCompoundMgr()->getGroupHandler();
mRigidBodiesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
mShapesPerBodyLayerType.allocBufferAssert(NumBodyLayerTypes, heap);
for (int i = 0; i < NumBodyLayerTypes; ++i) {
mRigidBodiesPerBodyLayerType[i] = nullptr;
mShapesPerBodyLayerType[i] = nullptr;
}
for (int i = 0; i < num_rigid_bodies; ++i) {
hkpRigidBody* hk_body = system.getRigidBodies()[i];
bool is_entity = sead::SafeString(hk_body->getName()).include("Entity");
auto layer_type = is_entity ? ContactLayerType::Entity : ContactLayerType::Sensor;
auto* body = new (heap) RigidBodyFromResource(0.0, hk_body, layer_type, heap,
RigidBody::Type::StaticCompoundBody);
RigidBodyInstanceParam param;
param.max_linear_velocity = 1000;
body->initMotionAccessor(param, heap, /* init_motion */ false);
BodyLayerType body_layer_type = getBodyLayerType(body->getContactLayer());
mRigidBodiesPerBodyLayerType[int(body_layer_type)] = body;
body->updateCollidableQualityType(true);
body->changeMotionType(MotionType::Fixed);
if (body->isEntity()) {
body->setSystemGroupHandler(group_handler);
body->enableGroundCollision(false);
body->enableWaterCollision(false);
}
mRigidBodies.pushBack(body);
// XXX: eww, const_cast
auto* shape = static_cast<hkpStaticCompoundShape*>(
const_cast<hkpShape*>(system.getRigidBodies()[i]->getCollidable()->getShape()));
shape->m_userData = reinterpret_cast<hkUlong>(this);
mShapesPerBodyLayerType[int(body_layer_type)] = shape;
}
}
mMatrices2.allocBufferAssert(BodyGroupNumMatrices, heap);
mMatrices.allocBufferAssert(BodyGroupNumMatrices, heap);
for (int i = 0, n = mMatrices2.size(); i < n; ++i) {
mMatrices2[i].makeIdentity();
mMatrices[i].makeIdentity();
}
mFlags.set(Flag::Initialised);
}
bool StaticCompoundRigidBodyGroup::isAnyRigidBodyAddedToWorld() const {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
if (mRigidBodies[i] && mRigidBodies[i]->isAddedToWorld())
return true;
}
return false;
}
bool StaticCompoundRigidBodyGroup::isAnyRigidBodyBeingAddedToWorld() const {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
if (mRigidBodies[i] && mRigidBodies[i]->isAddingBodyToWorld())
return true;
}
return false;
}
void StaticCompoundRigidBodyGroup::addToWorld() {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
auto* body = mRigidBodies[i];
auto lock = body->makeScopedLock();
body->setTransform(getMatrix(), true);
if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyRemovalRequested);
} else if (!body->isAddedToWorld() &&
!body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyAddRequested)) {
body->setMotionFlag(RigidBody::MotionFlag::BodyAddRequested);
}
}
}
void StaticCompoundRigidBodyGroup::removeFromWorld() {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i) {
auto* body = mRigidBodies[i];
auto lock = body->makeScopedLock();
if (body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyAddRequested)) {
body->resetMotionFlagDirect(RigidBody::MotionFlag::BodyAddRequested);
} else if (body->isAddedToWorld() &&
!body->getMotionFlags().isOn(RigidBody::MotionFlag::BodyRemovalRequested)) {
body->setMotionFlag(RigidBody::MotionFlag::BodyRemovalRequested);
}
}
}
void StaticCompoundRigidBodyGroup::removeFromWorldImmediately() {
for (int i = 0, n = mRigidBodies.size(); i < n; ++i)
mRigidBodies[i]->removeFromWorldImmediately();
}
bool StaticCompoundRigidBodyGroup::setInstanceEnabled(BodyLayerType body_layer_type,
int instance_id, bool enabled) {
hkpStaticCompoundShape* shape = mShapesPerBodyLayerType[int(body_layer_type)];
shape->setInstanceEnabled(instance_id, enabled);
mFlags.set(Flag::HasEnabledOrDisabledInstance);
return true;
}
void StaticCompoundRigidBodyGroup::enableAllInstancesAndShapeKeys() {
for (int i = 0, n = mShapesPerBodyLayerType.size(); i < n; ++i) {
auto* shape = mShapesPerBodyLayerType[i];
if (shape)
shape->enableAllInstancesAndShapeKeys();
}
}
void StaticCompoundRigidBodyGroup::modifyMatrix(const sead::Matrix34f& matrix, int index) {
if (mMatrices[index] == matrix)
return;
mMatrices[index] = matrix;
mModifiedMatrices |= 1 << index;
mFlags.set(Flag::HasModifiedMatrix);
}
} // namespace ksys::phys