botw/lib/hkStubs/Havok/Physics2012/Collide/Agent/Query/hkpCdPointCollector.h

35 lines
687 B
C++

#pragma once
#include <Havok/Common/Base/hkBase.h>
struct hkpCdPoint;
class hkpCdPointCollector {
public:
HK_DECLARE_CLASS_ALLOCATOR(hkpCdPointCollector)
inline hkpCdPointCollector();
inline virtual ~hkpCdPointCollector() = default;
virtual void addCdPoint(const hkpCdPoint& point) = 0;
inline virtual void reset();
inline hkReal getEarlyOutDistance() const;
protected:
hkReal m_earlyOutDistance;
};
inline hkpCdPointCollector::hkpCdPointCollector() {
reset();
}
inline void hkpCdPointCollector::reset() {
m_earlyOutDistance = HK_REAL_MAX;
}
inline hkReal hkpCdPointCollector::getEarlyOutDistance() const {
return m_earlyOutDistance;
}