botw/src/KingSystem/Utils/Thread/MessageReceiverEx.h

36 lines
836 B
C++

#pragma once
#include <prim/seadRuntimeTypeInfo.h>
#include <thread/seadAtomic.h>
#include "KingSystem/Utils/Thread/MessageReceiver.h"
namespace ksys {
class MessageReceiverEx : public MessageReceiver {
public:
MessageReceiverEx();
~MessageReceiverEx() override;
int receive(const Message& message) override;
void receive(const MessageAck& ack) override;
bool checkFlag() const;
bool isWaitingForAck() const;
void setFlag(bool ack_requested);
u8* getFlagPointer() const { return mFlag; }
void setFlagPointer(u8* ptr);
void clearFlagPointer();
SEAD_RTTI_BASE(MessageReceiverEx)
protected:
virtual int handleMessage(const Message& message);
virtual void handleAck(const MessageAck& ack);
private:
u8* mFlag{};
sead::Atomic<s32> mNumPendingAcks;
};
} // namespace ksys