botw/src/Game/AI/Query/queryCheckPlayerPullSwordFa...

19 lines
479 B
C++

#pragma once
#include "KingSystem/ActorSystem/actAiQuery.h"
namespace uking::query {
class CheckPlayerPullSwordFailEnd : public ksys::act::ai::Query {
SEAD_RTTI_OVERRIDE(CheckPlayerPullSwordFailEnd, Query)
public:
explicit CheckPlayerPullSwordFailEnd(const InitArg& arg);
~CheckPlayerPullSwordFailEnd() override;
int doQuery() override;
void loadParams() override;
void loadParams(const evfl::QueryArg& arg) override;
};
} // namespace uking::query