botw/src/Game/AI/Query/queryIsWaitRevival.cpp

20 lines
419 B
C++

#include "Game/AI/Query/queryIsWaitRevival.h"
#include <evfl/query.h>
namespace uking::query {
IsWaitRevival::IsWaitRevival(const InitArg& arg) : ksys::act::ai::Query(arg) {}
IsWaitRevival::~IsWaitRevival() = default;
// FIXME: implement
int IsWaitRevival::doQuery() {
return -1;
}
void IsWaitRevival::loadParams(const evfl::QueryArg& arg) {}
void IsWaitRevival::loadParams() {}
} // namespace uking::query