mirror of https://github.com/zeldaret/botw.git
18 lines
424 B
C++
18 lines
424 B
C++
#pragma once
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#include <Havok/Common/Base/hkBase.h>
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class hkpCollidable;
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class hkpRayShapeCollectionFilter;
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struct hkpShapeRayCastInput {
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HK_DECLARE_CLASS_ALLOCATOR(hkpShapeRayCastInput)
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hkVector4 m_from;
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hkVector4 m_to;
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hkUint32 m_filterInfo = 0;
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const hkpRayShapeCollectionFilter* m_rayShapeCollectionFilter = nullptr;
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const hkpCollidable* m_collidable = nullptr;
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hkUlong m_userData = 0;
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};
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