botw/src/KingSystem/System/CameraMgr.h

23 lines
391 B
C++

#pragma once
#include <heap/seadDisposer.h>
#include <hostio/seadHostIONode.h>
namespace sead {
class LookAtCamera;
}
namespace ksys {
// FIXME: incomplete
class CameraMgr : public sead::hostio::Node {
SEAD_SINGLETON_DISPOSER(CameraMgr)
CameraMgr() = default;
virtual ~CameraMgr() = default;
public:
sead::LookAtCamera* getLookAtCamera() const;
};
} // namespace ksys