botw/lib/hkStubs/Havok/Common/Base/hkBase.h

21 lines
711 B
C++

#pragma once
#include <Havok/Common/Base/Types/hkBaseDefs.h>
#include <Havok/Common/Base/Types/hkBaseTypes.h>
#include <Havok/Common/Base/Memory/Allocator/hkMemoryAllocator.h>
#include <Havok/Common/Base/Object/hkBaseObject.h>
#include <Havok/Common/Base/Object/hkReferencedObject.h>
#include <Havok/Common/Base/Types/hkRefPtr.h>
#include <Havok/Common/Base/Types/hkRefVariant.h>
#include <Havok/Common/Base/Types/hkUFloat8.h>
#include <Havok/Common/Base/Math/hkMath.h>
#include <Havok/Common/Base/Memory/Router/hkMemoryRouter.h>
#include <Havok/Common/Base/Container/Array/hkArray.h>
#include <Havok/Common/Base/Container/Array/hkSmallArray.h>
#include <Havok/Common/Base/Container/String/hkStringPtr.h>