botw/src/KingSystem/Physics/physHavokMemoryAllocator.h

33 lines
847 B
C++

#pragma once
#include <Havok/Common/Base/Memory/Allocator/Malloc/hkMallocAllocator.h>
#include <basis/seadTypes.h>
#include <hostio/seadHostIONode.h>
#include <prim/seadSafeString.h>
namespace sead {
class ExpHeap;
}
namespace ksys::phys {
class HavokMemoryAllocator : public hkMallocAllocator, public sead::hostio::Node {
public:
explicit HavokMemoryAllocator(int align = HK_REAL_ALIGNMENT);
~HavokMemoryAllocator() override;
void initDualHeap(sead::Heap* heap1, sead::Heap* heap2, u32 size, const sead::SafeString& name);
void* blockAlloc(int numBytes) override;
void blockFree(void* p, int numBytes) override;
int getAllocatedSize(const void* obj, int nbytes) const override;
size_t getHeapSize() const;
size_t getHeapFreeSize() const;
private:
sead::ExpHeap* mHeap{};
};
} // namespace ksys::phys