botw/src/KingSystem/Resource/resResource.cpp

39 lines
645 B
C++

#include "KingSystem/Resource/resResource.h"
namespace ksys::res {
Resource::Resource() = default;
Context* Resource::getContext() const {
return mContext;
}
void Resource::setContext(Context* context) {
mContext = context;
}
void Resource::onDestroy() {
onDestroy_();
}
bool Resource::parse(Context*, sead::Heap* heap) {
return parse_(mRawData, mRawSize, heap);
}
bool Resource::finalize() {
finalize_();
return true;
}
bool Resource::finishParsing(Context*) {
const bool ret = finishParsing_();
mContext = nullptr;
return ret;
}
bool Resource::m7() {
return m7_();
}
} // namespace ksys::res