mirror of https://github.com/zeldaret/botw.git
Credit to @Dragorn421 for helping me figure out the rotation matrix thing in the getTransform function |
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|---|---|---|
| .. | ||
| gsysLightRigObj.h | ||
| gsysMaskedProjLight.h | ||
| gsysMaskedSpotLight.h | ||
| gsysModel.h | ||
| gsysModelAccessKey.h | ||
| gsysModelNW.h | ||
| gsysModelSceneConfig.h | ||
| gsysModelUnit.h | ||
| gsysModelUnitDrawArray.h | ||
| gsysORUtil.h | ||
| gsysOfxLensFlareRig.h | ||
| gsysParticleConfig.h | ||
| gsysPointLight.h | ||
| gsysSpotLight.h | ||