/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* *+SNOTICE * * * $XConsortium: DynamicLib.C /main/4 1996/04/21 19:48:04 drk $ * * RESTRICTED CONFIDENTIAL INFORMATION: * * The information in this document is subject to special * restrictions in a confidential disclosure agreement bertween * HP, IBM, Sun, USL, SCO and Univel. Do not distribute this * document outside HP, IBM, Sun, USL, SCO, or Univel wihtout * Sun's specific written approval. This documment and all copies * and derivative works thereof must be returned or destroyed at * Sun's request. * * Copyright 1993 Sun Microsystems, Inc. All rights reserved. * *+ENOTICE */ #include "DynamicLib.hh" #include "DlDynamicLib.hh" #include "NotDynamic.hh" // The purpose of this function is to map the virtual DynamicLib object // into a platform specific implementation at compile time. This is // a fairly ugly process that requires lots of ifdef's based on the // particular implementation of shared libraries. // // Adding a new dynamic library implementation for a platform involves // two steps: // // 1) Create a new implementation of the DynamicLib object (see // DlDynamicLib.C for an example). // // 2) Adding the appropriate ifdef construction step to this function. // DynamicLib * CreatePlatformDl(const char * path) { #if defined(DL_DYNAMIC_LIBS) DynamicLib * dl = new DlDynamicLib(path); #endif #if defined(DL_NOT_DYNAMIC) DynamicLib * dl = new NotDynamic(path); #endif // WARNING WARNING WARNING WARNING WARNING WARNING WARNING // ******************************************************* // If you get a compile error because "dl" is not defined, // then you have not specified your platforms dynamic library // implementation. You MUST do this for this code to work! // ******************************************************* // WARNING WARNING WARNING WARNING WARNING WARNING WARNING return(dl); } #ifndef CAN_INLINE_VIRTUALS DynamicLib::~DynamicLib( void ) { } #endif /* ! CAN_INLINE_VIRTUALS */