/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these librararies and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: CodingSystem.h /main/1 1996/07/29 16:48:04 cde-hp $ */ // Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef CodingSystem_INCLUDED #define CodingSystem_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #ifndef SP_API #define SP_API #endif #include "types.h" #include "Boolean.h" #include "StringC.h" #include #if defined(linux) #include using namespace std; #else class streambuf; #endif #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class SP_API Decoder { public: Decoder(unsigned minBytesPerChar = 1); virtual ~Decoder(); virtual size_t decode(Char *, const char *, size_t, const char **) = 0; virtual Boolean convertOffset(unsigned long &offset) const; // Decoder assumes that for every decoded Char there must be at least // minBytesPerChar bytes unsigned minBytesPerChar() const; protected: unsigned minBytesPerChar_; }; class SP_API Encoder { public: class SP_API Handler { public: virtual void handleUnencodable(Char, streambuf *) = 0; }; Encoder(); virtual ~Encoder(); virtual void output(const Char *, size_t, streambuf *) = 0; // This outputs a byte order mark with Unicode. virtual void startFile(streambuf *); virtual void output(Char *, size_t, streambuf *); void setUnencodableHandler(Handler *); protected: void handleUnencodable(Char, streambuf *); private: Handler *unencodableHandler_; }; class SP_API InputCodingSystem { public: virtual ~InputCodingSystem(); virtual Decoder *makeDecoder() const = 0; StringC convertIn(const char *) const; virtual Boolean isIdentity() const; }; class SP_API OutputCodingSystem { public: virtual ~OutputCodingSystem(); virtual Encoder *makeEncoder() const = 0; virtual unsigned fixedBytesPerChar() const; String convertOut(const StringC &) const; }; class SP_API CodingSystem : public InputCodingSystem, public OutputCodingSystem { }; inline unsigned Decoder::minBytesPerChar() const { return minBytesPerChar_; } inline void Encoder::handleUnencodable(Char c, streambuf *sbufp) { if (unencodableHandler_) unencodableHandler_->handleUnencodable(c, sbufp); } inline void Encoder::setUnencodableHandler(Handler *handler) { unencodableHandler_ = handler; } #ifdef SP_NAMESPACE } #endif #endif /* not CodingSystem_INCLUDED */