/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* *+SNOTICE * * $TOG: UIComponent.h /main/6 1998/01/29 15:18:31 mgreess $ * * RESTRICTED CONFIDENTIAL INFORMATION: * * The information in this document is subject to special * restrictions in a confidential disclosure agreement between * HP, IBM, Sun, USL, SCO and Univel. Do not distribute this * document outside HP, IBM, Sun, USL, SCO, or Univel without * Sun's specific written approval. This document and all copies * and derivative works thereof must be returned or destroyed at * Sun's request. * * Copyright 1993 Sun Microsystems, Inc. All rights reserved. * *+ENOTICE */ /////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// // This example code is from the book: // // Object-Oriented Programming with C++ and OSF/Motif // by // Douglas Young // Prentice Hall, 1992 // ISBN 0-13-630252-1 // // Copyright 1991 by Prentice Hall // All Rights Reserved // // Permission to use, copy, modify, and distribute this software for // any purpose except publication and without fee is hereby granted, provided // that the above copyright notice appear in all copies of the software. /////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// /////////////////////////////////////////////////////////////// // UIComponent.h: Base class for all C++/Motif UI components /////////////////////////////////////////////////////////////// #ifndef UICOMPONENT_H #define UICOMPONENT_H #ifndef I_HAVE_NO_IDENT #endif #include #include "BasicComponent.h" class UIComponent : public BasicComponent { private: // Interface between XmNdestroyCallback and this class static void widgetDestroyedCallback ( Widget, XtPointer, XtPointer ); protected: // // Number of pending tasks. // UIComponents with pending tasks should not be terminated. // Used in Application and MainWindow classes to block termination. // int _numPendingTasks; // Protect constructor to prevent direct instantiation UIComponent ( const char * ); void installDestroyHandler(); // Easy hook for derived classes // Called by widgetDestroyedCallback() if base widget is destroyed virtual void widgetDestroyed(); #ifdef DEAD_WOOD // Loads component's default resources into database void setDefaultResources ( const Widget , const String *); #endif /* DEAD_WOOD */ // Retrieve resources for this clsss from the resource manager void getResources ( const XtResourceList, const int ); public: virtual ~UIComponent(); // Manage the entire widget subtree represented // by this component. Overrides BasicComponent method virtual void manage(); virtual void displayInCurrentWorkspace(); virtual void displayInCurrentWorkspace(Widget); // Public access functions #ifdef CAN_INLINE_VIRTUALS virtual const char *const className() { return "UIComponent"; } #else virtual const char *const className(); #endif // // Functions for registering and unregistering tasks // which will block termination. // void registerPendingTask() { _numPendingTasks++; } void unregisterPendingTask() { _numPendingTasks--; } }; #endif