/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: Application.h /main/3 1995/11/06 09:38:56 rswiston $ */ /* * * (c) Copyright 1993, 1994 Hewlett-Packard Company * * (c) Copyright 1993, 1994 International Business Machines Corp. * * (c) Copyright 1993, 1994 Sun Microsystems, Inc. * * (c) Copyright 1993, 1994 Novell, Inc. * */ #ifndef APPLICATION_H #define APPLICATION_H #include "MotifUI.h" #include class Application : public MotifUI { friend int main(int, char **); friend void SaveSessionCB(Widget, XtPointer, XtPointer); friend void CloseCB(Widget, XtPointer, XtPointer); protected: static void SaveSessionCB(Widget, XtPointer, XtPointer); static void CloseCB(Widget, XtPointer, XtPointer); XFontStruct *fs; FILE *fp; char **attributes; char **values; int n_attrs; char *session_info; char *session_file; char *session_path; char *new_display; virtual void Run(); public: int argc; char **argv; Application(char *name, char *className, int *argc, char **argv); virtual ~Application(); boolean SetVisiblity(boolean); boolean SetName(char *); virtual void SaveYourSelf() { } virtual char *SessionFile() { return NULL; } virtual char *SessionPath() { return NULL; } void Save(char *attribute, char *value); char *Restore(char *attribute); void SaveMe(boolean save_as_session = false); const UI_Class UIClass() { return APPLICATION; } const char *const UIClassName() { return "Application"; } }; #endif /* APPLICATION_H */