/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: Button.h /main/3 1995/11/06 09:39:10 rswiston $ */ /* * * (c) Copyright 1993, 1994 Hewlett-Packard Company * * (c) Copyright 1993, 1994 International Business Machines Corp. * * (c) Copyright 1993, 1994 Sun Microsystems, Inc. * * (c) Copyright 1993, 1994 Novell, Inc. * */ #ifndef BUTTON_H #define BUTTON_H #include "MotifUI.h" class Button : public MotifUI { private: ButtonCallback _callback; void * _callback_data; static void ActivateCB(Widget, XtPointer, XtPointer); ButtonType _button_type; char *_iconFile; void CreateButton(MotifUI *, char *, char *, ButtonType, ButtonCallback, void *, char *, char *, char *, char *); public: // If the callback_data is NULL, the this pointer will be the callback data Button(MotifUI *parent, char *name, ButtonType button_type = PUSH_BUTTON, ButtonCallback callback = NULL, void * callback_data = NULL, char *mnemonic = NULL, char *acceleratorText = NULL, char *accelerator = NULL, char *iconFile = NULL); Button(char *category, MotifUI *parent, char *name, ButtonType button_type = PUSH_BUTTON, ButtonCallback callback = NULL, void * callback_data = NULL, char *mnemonic = NULL, char *acceleratorText = NULL, char *accelerator = NULL, char *iconFile = NULL); ~Button(); void Callback(ButtonCallback cb) { _callback = cb; } void CallbackData(void *data) { _callback_data = data; } ButtonCallback Callback() { return _callback; } void * CallbackData() { return _callback_data; } const char *IconFile() { return _iconFile; } void IconFile(char *); const UI_Class UIClass() { return BUTTON; } const int UISubClass() { return _button_type; } const char *const UIClassName() { return "Button"; } }; #endif /* BUTTON_H */