/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these libraries and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: Undo.h /main/1 1996/07/29 17:07:28 cde-hp $ */ // Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef Undo_INCLUDED #define Undo_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "Link.h" #include "ContentToken.h" #include "OpenElement.h" #include "Allocator.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif class ParserState; class Event; class Undo : public Link { public: void *operator new(size_t sz, Allocator &alloc) { return alloc.alloc(sz); } void *operator new(size_t sz) { return Allocator::allocSimple(sz); } void operator delete(void *p) { Allocator::free(p); } Undo(); virtual ~Undo(); virtual void undo(ParserState *) = 0; private: Undo(const Undo &); // undefined void operator=(const Undo &); // undefined }; class UndoTransition : public Undo { public: UndoTransition(const MatchState &); void undo(ParserState *); private: UndoTransition(const UndoTransition &); // undefined void operator=(const UndoTransition &); // undefined MatchState state_; }; class UndoStartTag : public Undo { public: UndoStartTag(); void undo(ParserState *); private: UndoStartTag(const UndoStartTag &); // undefined void operator=(const UndoStartTag &); // undefined }; class UndoEndTag : public Undo { public: UndoEndTag(OpenElement *); void undo(ParserState *); private: UndoEndTag(const UndoEndTag &); // undefined void operator=(const UndoEndTag &); // undefined Owner element_; }; #ifdef SP_NAMESPACE } #endif #endif /* not Undo_INCLUDED */