/* * CDE - Common Desktop Environment * * Copyright (c) 1993-2012, The Open Group. All rights reserved. * * These libraries and programs are free software; you can * redistribute them and/or modify them under the terms of the GNU * Lesser General Public License as published by the Free Software * Foundation; either version 2 of the License, or (at your option) * any later version. * * These libraries and programs are distributed in the hope that * they will be useful, but WITHOUT ANY WARRANTY; without even the * implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU Lesser General Public License for more * details. * * You should have received a copy of the GNU Lesser General Public * License along with these librararies and programs; if not, write * to the Free Software Foundation, Inc., 51 Franklin Street, Fifth * Floor, Boston, MA 02110-1301 USA */ /* $XConsortium: OutputState.h /main/1 1996/07/29 16:59:49 cde-hp $ */ // Copyright (c) 1994 James Clark // See the file COPYING for copying permission. #ifndef OutputState_INCLUDED #define OutputState_INCLUDED 1 #ifdef __GNUG__ #pragma interface #endif #include "Location.h" #include "IList.h" #include "Link.h" #include "Boolean.h" #include "types.h" #include "EventsWanted.h" #ifdef SP_NAMESPACE namespace SP_NAMESPACE { #endif struct OutputStateLevel : public Link { OutputStateLevel(); Boolean hasPendingRe() const; char state; // should be OutputState::State unsigned long reSerial; Location reLocation; }; class EventHandler; class Allocator; class OutputState { public: OutputState(); void init(); void handleRe(EventHandler &, Allocator &, const EventsWanted &, Char, const Location &); void noteRs(EventHandler &, Allocator &, const EventsWanted &); void noteMarkup(EventHandler &, Allocator &, const EventsWanted &); void noteData(EventHandler &, Allocator &, const EventsWanted &); void noteStartElement(Boolean included, EventHandler &, Allocator &, const EventsWanted &); void noteEndElement(Boolean included, EventHandler &, Allocator &, const EventsWanted &); private: OutputState(const OutputState &); // undefined void operator=(const OutputState &); // undefined enum State { afterStartTag, afterRsOrRe, afterData, pendingAfterRsOrRe, pendingAfterMarkup }; IList stack_; OutputStateLevel &top(); Char re_; unsigned long nextSerial_; friend struct OutputStateLevel; }; inline Boolean OutputStateLevel::hasPendingRe() const { return int(state) >= int(OutputState::pendingAfterRsOrRe); } inline OutputStateLevel &OutputState::top() { return *stack_.head(); } #ifdef SP_NAMESPACE } #endif #endif /* not OutputState_INCLUDED */