/* $TOG: CheckBoxUiItem.hh /main/5 1997/11/07 15:44:05 mgreess $ */ /* *+SNOTICE * * RESTRICTED CONFIDENTIAL INFORMATION: * * The information in this document is subject to special * restrictions in a confidential disclosure agreement bertween * HP, IBM, Sun, USL, SCO and Univel. Do not distribute this * document outside HP, IBM, Sun, USL, SCO, or Univel wihtout * Sun's specific written approval. This documment and all copies * and derivative works thereof must be returned or destroyed at * Sun's request. * * Copyright 1993 Sun Microsystems, Inc. All rights reserved. * *+ENOTICE */ #ifndef _CHECKBOXUIITEM_HH #define _CHECKBOXUIITEM_HH #include #include #include // CLASS CheckBoxUiItem // derived class for prop sheet glue items for CheckBox /////////////////////////////////////////////////////////// class CheckBoxUiItem : public PropUiItem { public: CheckBoxUiItem(Widget w, int source, char *search_key); virtual ~CheckBoxUiItem(){;}; // we don't alloc any memory #ifdef DEAD_WOOD virtual int getType(){ return _CHECKBOX_ITEM; }; virtual int getSource(){ return data_source; }; #endif /* DEAD_WOOD */ virtual void writeFromUiToSource(); virtual void writeFromSourceToUi(); private: #ifdef DEAD_WOOD int data_source; #endif /* DEAD_WOOD */ }; #endif