cdesktopenv/cde/lib/DtMmdb/StyleSheet/BitVector.h

97 lines
2.5 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these libraries and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/* $XConsortium: BitVector.h /main/4 1996/08/21 15:49:59 drk $ */
#ifndef _BitVector_h
#define _BitVector_h 1
#include <sstream>
#include <ostream>
using namespace std;
#ifndef CDE_NEXT
#else
//#include <StyleSheet/cde_next.h>
#include "dti_cc/CC_Slist.h"
#endif
#define WORD_SIZE 32
class posRecord
{
public:
posRecord(unsigned int x = 0, unsigned int y = 0) :
pathTermPos(x), bitPos(y) {};
~posRecord() {};
unsigned int operator ==(const posRecord&);
public:
unsigned int pathTermPos;
unsigned int bitPos;
};
typedef CC_TValSlist<posRecord> positionArrayT;
typedef CC_TValSlistIterator<posRecord> positionArrayIteratorT;
///////////////////////////////////////////////////////
// A storage/manipulation efficient bit vector class
///////////////////////////////////////////////////////
class BitVector
{
unsigned int *f_array;
unsigned int f_bits;
unsigned int f_words;
positionArrayT *f_positionArray;
public:
BitVector(int bits, unsigned int initValue);
~BitVector();
//
// bits range: 0 .. bits-1
// the 0th bit is LSB, the (bits-1)th bit is MSB
//
void setAllBitsTo(unsigned int);
void setTo(BitVector&);
void recordPositions(unsigned int pathTermPos, unsigned int BitPos);
positionArrayT* positionArray() { return f_positionArray; };
void setBitTo(int i, unsigned int);
unsigned int getBit(int i);
BitVector& operator &=(BitVector&);
BitVector& operator ^=(BitVector&);
BitVector& operator |=(BitVector&);
// Note: the MSB is set to 1 after each shiftRightOneBit() call.
BitVector& shiftRightOneBit();
BitVector& shiftLeftOneBit();
friend ostream& operator<<(ostream&, BitVector&);
};
#endif