cdesktopenv/cde/programs/dtmail/include/DtMail/Buffer.hh

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4.8 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these libraries and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/*
*+SNOTICE
*
*
* $XConsortium: Buffer.hh /main/4 1996/04/21 19:44:23 drk $
*
* RESTRICTED CONFIDENTIAL INFORMATION:
*
* The information in this document is subject to special
* restrictions in a confidential disclosure agreement bertween
* HP, IBM, Sun, USL, SCO and Univel. Do not distribute this
* document outside HP, IBM, Sun, USL, SCO, or Univel wihtout
* Sun's specific written approval. This documment and all copies
* and derivative works thereof must be returned or destroyed at
* Sun's request.
*
* Copyright 1993 Sun Microsystems, Inc. All rights reserved.
*
*+ENOTICE
*/
#ifndef _DTMAILBUFFER_HH
#define _DTMAILBUFFER_HH
#include <stdarg.h>
// these classes are provided in order to have a logical array whose
// size is not known at creation time. The DtMailBuffer class
// holds the data, and for the moment holds the only "write" operation
// (which is append). In addition, to be thread safe, there is
// a separate class for reading, so that you can have separate
// "seek points" in the read buffer in different procedures.
class BufReader;
class Buffer {
protected:
static const int defaultchunksize;
public:
Buffer();
// actually add data. result is # of bytes written. Can
// fail if underlying write fails, or if out of memory.
virtual int appendData(const char *user_buffer, int length) = 0;
// an interator function that gets called so that eventually
// the entire buffer has been passed through
typedef unsigned long (*CallBack)(const char *buffer, int len, va_list);
virtual unsigned long iterate(CallBack, ...) = 0;
// get a new reader object
virtual BufReader *getReader(void) = 0;
virtual int getSize(void) = 0; // get total size of the buffer
protected:
virtual ~Buffer(void);
private:
Buffer(const Buffer&); // try and avoid copies
};
// subsidiary classes
class BufReader {
public:
// actually read data into a user specified buffer
virtual int getData(char *user_buffer, int length) = 0;
virtual ~BufReader(void);
protected:
BufReader();
private:
BufReader(const BufReader &);
};
class BufReaderMemory;
class BufferMemory : public Buffer {
public:
class Chunk;
friend class BufReaderMemory;
BufferMemory(int chunksize);
BufferMemory();
virtual ~BufferMemory(void);
// actually add data. result is # of bytes written. Can
// fail if underlying write fails, or if out of memory.
virtual int appendData(const char *user_buffer, int length);
virtual unsigned long iterate(Buffer::CallBack, ...);
// get a new reader object
virtual BufReader *getReader(void);
virtual int getSize(void); // get total size of the buffer
private:
BufferMemory(const Buffer&); // try and avoid copies
void initBuffer(int size); // common constructor
int newChunk(int size); // get a new data chunk
Chunk *_firstchunk; // first chunk
Chunk *_lastchunk; // last chunk
int _totalsize; // total size in all buffers
int _chunksize; // size to allocate new buffers
void *_mutex;
BufReaderMemory *_firstreader; // linked list of readers
public:
// aux structure to hold data; no active functions
struct Chunk {
struct Chunk *_nextchunk; // next element in linked list
char *_buffer; // data buffer
int _chunksize; // allocated size of buffer
int _currentend; // current used space
};
// subsidiary classes
};
class BufReaderMemory : protected BufReader {
friend class BufferMemory;
public:
// actually read data into a user specified buffer
virtual int getData(char *user_buffer, int length);
virtual ~BufReaderMemory(void);
private:
BufReaderMemory(const BufReaderMemory &);
BufReaderMemory(BufferMemory *);
BufferMemory::Chunk *_currentchunk;
int _currentoffset;
BufferMemory *_buffer;
BufReaderMemory *_nextreader; // maintain linked list of readers
BufReaderMemory *_prevreader; // maintain linked list of readers
};
#endif // _DTMAILBUFFER_HH