85 lines
2.5 KiB
C++
85 lines
2.5 KiB
C++
/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these libraries and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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/* $XConsortium: Application.h /main/3 1995/11/06 09:38:56 rswiston $ */
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/* *
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* (c) Copyright 1993, 1994 Hewlett-Packard Company *
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* (c) Copyright 1993, 1994 International Business Machines Corp. *
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* (c) Copyright 1993, 1994 Sun Microsystems, Inc. *
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* (c) Copyright 1993, 1994 Novell, Inc. *
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*/
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#ifndef APPLICATION_H
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#define APPLICATION_H
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#include "MotifUI.h"
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#include <stdio.h>
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class Application : public MotifUI {
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friend int main(int, char **);
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friend void SaveSessionCB(Widget, XtPointer, XtPointer);
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friend void CloseCB(Widget, XtPointer, XtPointer);
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protected:
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static void SaveSessionCB(Widget, XtPointer, XtPointer);
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static void CloseCB(Widget, XtPointer, XtPointer);
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XFontStruct *fs;
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FILE *fp;
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char **attributes;
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char **values;
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int n_attrs;
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char *session_info;
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char *session_file;
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char *session_path;
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char *new_display;
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virtual void Run();
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public:
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int argc;
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char **argv;
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Application(char *name,
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char *className,
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int *argc,
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char **argv);
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virtual ~Application();
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boolean SetVisiblity(boolean);
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boolean SetName(char *);
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virtual void SaveYourSelf() { }
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virtual char *SessionFile() { return NULL; }
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virtual char *SessionPath() { return NULL; }
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void Save(char *attribute, char *value);
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char *Restore(char *attribute);
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void SaveMe(boolean save_as_session = false);
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const UI_Class UIClass() { return APPLICATION; }
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const char *const UIClassName() { return "Application"; }
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};
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#endif /* APPLICATION_H */
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