cdesktopenv/cde/programs/dtprintinfo/libUI/MotifUI/Application.h

85 lines
2.5 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these libraries and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/* $XConsortium: Application.h /main/3 1995/11/06 09:38:56 rswiston $ */
/* *
* (c) Copyright 1993, 1994 Hewlett-Packard Company *
* (c) Copyright 1993, 1994 International Business Machines Corp. *
* (c) Copyright 1993, 1994 Sun Microsystems, Inc. *
* (c) Copyright 1993, 1994 Novell, Inc. *
*/
#ifndef APPLICATION_H
#define APPLICATION_H
#include "MotifUI.h"
#include <stdio.h>
class Application : public MotifUI {
friend int main(int, char **);
friend void SaveSessionCB(Widget, XtPointer, XtPointer);
friend void CloseCB(Widget, XtPointer, XtPointer);
protected:
static void SaveSessionCB(Widget, XtPointer, XtPointer);
static void CloseCB(Widget, XtPointer, XtPointer);
XFontStruct *fs;
FILE *fp;
char **attributes;
char **values;
int n_attrs;
char *session_info;
char *session_file;
char *session_path;
char *new_display;
virtual void Run();
public:
int argc;
char **argv;
Application(char *name,
char *className,
int *argc,
char **argv);
virtual ~Application();
boolean SetVisiblity(boolean);
boolean SetName(char *);
virtual void SaveYourSelf() { }
virtual char *SessionFile() { return NULL; }
virtual char *SessionPath() { return NULL; }
void Save(char *attribute, char *value);
char *Restore(char *attribute);
void SaveMe(boolean save_as_session = false);
const UI_Class UIClass() { return APPLICATION; }
const char *const UIClassName() { return "Application"; }
};
#endif /* APPLICATION_H */