cdesktopenv/cde/programs/dtprintinfo/libUI/MotifUI/Button.h

87 lines
2.9 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these libraries and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/* $XConsortium: Button.h /main/3 1995/11/06 09:39:10 rswiston $ */
/* *
* (c) Copyright 1993, 1994 Hewlett-Packard Company *
* (c) Copyright 1993, 1994 International Business Machines Corp. *
* (c) Copyright 1993, 1994 Sun Microsystems, Inc. *
* (c) Copyright 1993, 1994 Novell, Inc. *
*/
#ifndef BUTTON_H
#define BUTTON_H
#include "MotifUI.h"
class Button : public MotifUI {
private:
ButtonCallback _callback;
void * _callback_data;
static void ActivateCB(Widget, XtPointer, XtPointer);
ButtonType _button_type;
char *_iconFile;
void CreateButton(MotifUI *, char *, char *, ButtonType, ButtonCallback,
void *, char *, char *, char *, char *);
public:
// If the callback_data is NULL, the this pointer will be the callback data
Button(MotifUI *parent,
char *name,
ButtonType button_type = PUSH_BUTTON,
ButtonCallback callback = NULL,
void * callback_data = NULL,
char *mnemonic = NULL,
char *acceleratorText = NULL,
char *accelerator = NULL,
char *iconFile = NULL);
Button(char *category,
MotifUI *parent,
char *name,
ButtonType button_type = PUSH_BUTTON,
ButtonCallback callback = NULL,
void * callback_data = NULL,
char *mnemonic = NULL,
char *acceleratorText = NULL,
char *accelerator = NULL,
char *iconFile = NULL);
~Button();
void Callback(ButtonCallback cb) { _callback = cb; }
void CallbackData(void *data) { _callback_data = data; }
ButtonCallback Callback() { return _callback; }
void * CallbackData() { return _callback_data; }
const char *IconFile() { return _iconFile; }
void IconFile(char *);
const UI_Class UIClass() { return BUTTON; }
const int UISubClass() { return _button_type; }
const char *const UIClassName() { return "Button"; }
};
#endif /* BUTTON_H */