143 lines
4.3 KiB
C++
143 lines
4.3 KiB
C++
/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these libraries and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* $XConsortium: disk_hash.h /main/3 1996/06/11 17:16:15 cde-hal $
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*
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* Copyright (c) 1993 HAL Computer Systems International, Ltd.
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* All rights reserved. Unpublished -- rights reserved under
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* the Copyright Laws of the United States. USE OF A COPYRIGHT
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* NOTICE IS PRECAUTIONARY ONLY AND DOES NOT IMPLY PUBLICATION
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* OR DISCLOSURE.
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*
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* THIS SOFTWARE CONTAINS CONFIDENTIAL INFORMATION AND TRADE
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* SECRETS OF HAL COMPUTER SYSTEMS INTERNATIONAL, LTD. USE,
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* DISCLOSURE, OR REPRODUCTION IS PROHIBITED WITHOUT THE
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* PRIOR EXPRESS WRITTEN PERMISSION OF HAL COMPUTER SYSTEMS
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* INTERNATIONAL, LTD.
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*
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* RESTRICTED RIGHTS LEGEND
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* Use, duplication, or disclosure by the Government is subject
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* to the restrictions as set forth in subparagraph (c)(l)(ii)
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* of the Rights in Technical Data and Computer Software clause
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* at DFARS 252.227-7013.
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*
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* HAL COMPUTER SYSTEMS INTERNATIONAL, LTD.
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* 1315 Dell Avenue
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* Campbell, CA 95008
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*
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*/
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#ifndef _disk_hash_h
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#define _disk_hash_h
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#include "diskhash/bucket_array.h"
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#include "diskhash/disk_bucket.h"
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#include "dstr/void_ptr_array.h"
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#include "dstr/index_agent.h"
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#include "storage/page_storage.h"
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#define COLLISION_BIT 0x2
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extern int steps[];
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extern int no_steps;
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class disk_hash : public index_agent
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{
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public:
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disk_hash(page_storage* key_oid_store,
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int prime = 32801,
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int expected_n = 100
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);
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// prime and expected
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// key set size
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virtual ~disk_hash();
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Boolean insert(data_t& v); // insert a key
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Boolean remove(data_t& v); // remove a key
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Boolean member(data_t& v); // member test
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void clean(); // remove all keys
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//int no_keys() const { return n; }; // return key set size
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// WARNING: -1 is the terminate condition!!!
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int first_bucket();
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disk_bucket* get_bucket(int&);
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void next_bucket(int&);
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// output this with print_f handling the printing of whole data_t.
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// pointer to data_t as void* is passed to print_f
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ostream& asciiOut(ostream& out, print_func_ptr_t print_f);
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ostream& asciiOut(ostream& out);
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istream& asciiIn(istream& in);
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protected:
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void init_params(int prime, int expected_n);
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void sync_params();
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void set_M(unsigned int newM) { M = newM; };
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void set_v(unsigned int newv) { v = newv; };
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void set_k(unsigned int newk) { k = newk; };
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void set_p(unsigned int newp) { p = newp; };
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void set_n(unsigned int newn) { n = newn; };
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Boolean rehash(data_t& w); // rehash all keys in buckets + w
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Boolean _rehash(fstream& pool); // rehash keys from pool
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Boolean _insert(data_t& v, Boolean rehash_if_fail);
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Boolean member(data_t& v, disk_bucket*& b, int& slot_num) const;
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void caching(disk_bucket& b, data_t& w, int slot_num);
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void out_params();
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protected:
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unsigned int M; // number buckets
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unsigned int v; // number of overflow buckets
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unsigned int k; // parameter used in the 1st level hash function
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unsigned int p; // prime number p
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unsigned int n; // current key set size
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bucket_array* bucket_vector; // bucket array
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void_ptr_array* hash_vector; // hash array
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void_ptr_array* k_vector; // k param array
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void_ptr_array* r_vector; // r param array
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page_storage* key_store; // key_recordOID store
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buffer& buf;
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pm_random rand_generator; // rand generator
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};
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#endif
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