146 lines
3.9 KiB
C++
146 lines
3.9 KiB
C++
/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these libraries and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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/*
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* $XConsortium: oid_list.h /main/5 1996/07/18 14:43:51 drk $
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*
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* Copyright (c) 1993 HAL Computer Systems International, Ltd.
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* All rights reserved. Unpublished -- rights reserved under
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* the Copyright Laws of the United States. USE OF A COPYRIGHT
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* NOTICE IS PRECAUTIONARY ONLY AND DOES NOT IMPLY PUBLICATION
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* OR DISCLOSURE.
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*
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* THIS SOFTWARE CONTAINS CONFIDENTIAL INFORMATION AND TRADE
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* SECRETS OF HAL COMPUTER SYSTEMS INTERNATIONAL, LTD. USE,
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* DISCLOSURE, OR REPRODUCTION IS PROHIBITED WITHOUT THE
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* PRIOR EXPRESS WRITTEN PERMISSION OF HAL COMPUTER SYSTEMS
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* INTERNATIONAL, LTD.
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*
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* RESTRICTED RIGHTS LEGEND
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* Use, duplication, or disclosure by the Government is subject
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* to the restrictions as set forth in subparagraph (c)(l)(ii)
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* of the Rights in Technical Data and Computer Software clause
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* at DFARS 252.227-7013.
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*
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* HAL COMPUTER SYSTEMS INTERNATIONAL, LTD.
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* 1315 Dell Avenue
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* Campbell, CA 95008
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*
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*/
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#ifndef _oid_list_h
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#define _oid_list_h 1
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#include "utility/ostring.h"
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#include "dstr/dlist.h"
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#include "dstr/dlist_void_ptr_cell.h"
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#include "object/oid.h"
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#include "object/composite.h"
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#include "storage/page_storage.h"
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#include "storage/chunks_index.h"
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/***************************************
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* Primitive string class.
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****************************************/
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class oid_list: public composite
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{
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protected:
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Boolean f_internal_index;
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chunks_index* chk_index;
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union {
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mmdb_pos_t loc;
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ostring* p;
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} list_ptr;
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protected:
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// init the list (memory resident) with sz dummy oid_ts
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void init_data_member(int sz);
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public:
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void init_persistent_info(persistent_info* x);
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oid_list(oid_list&);
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oid_list(c_code_t = OID_LIST_CODE);
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oid_list(int num_oids, c_code_t);
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virtual ~oid_list();
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// expand the list to include extra x oids.
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// handle both the memory and disk list.
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Boolean expand_space(int x);
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void build_internal_index(); // set up an index on the list
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void reqest_build_internal_index();
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// request building an internal
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// index in the operator()
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MMDB_SIGNATURES(oid_list);
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virtual oid_t operator()(int);
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// insert a component
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virtual Boolean insert_component(const oid_t&);
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// update a component
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virtual Boolean update_component(int index, const oid_t&);
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// remove a component
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virtual Boolean remove_component(const oid_t&);
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// print function
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virtual io_status asciiOut(ostream&) ;
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virtual io_status asciiIn(istream&) ;
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// compacted disk representation In and Out functions
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virtual int cdr_sizeof();
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virtual io_status cdrOut(buffer&);
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virtual io_status cdrIn(buffer&);
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friend class oid_list_handler;
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};
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typedef oid_list* oid_listPtr;
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/*
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#endif
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#ifndef _oid_list_handler_h
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#define _oid_list_handler_h 1
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*/
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class oid_list_handler : public handler
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{
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public:
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oid_list_handler(int num_oids, storagePtr = 0);
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oid_list_handler(const oid_t&, storagePtr = 0);
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virtual ~oid_list_handler();
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oid_list* operator ->();
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};
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#endif
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