cdesktopenv/cde/programs/nsgmls/Allocator.h

91 lines
2.3 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these librararies and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/* $XConsortium: Allocator.h /main/1 1996/07/29 16:46:04 cde-hp $ */
// Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#ifndef Allocator_INCLUDED
#define Allocator_INCLUDED 1
#include <stddef.h>
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class SP_API Allocator {
public:
Allocator(size_t maxSize, unsigned blocksPerSegment);
~Allocator();
void *alloc(size_t);
static void *allocSimple(size_t);
static void free(void *);
// It would be nice to make these private, but some compilers have problems.
union ForceAlign {
unsigned long n;
struct SP_API {
char c;
} s;
char *cp;
long *lp;
};
struct SegmentHeader;
union BlockHeader;
friend union BlockHeader;
union BlockHeader {
SegmentHeader *seg;
ForceAlign align;
};
struct Block;
friend struct Block;
struct SP_API Block {
BlockHeader header;
Block *next;
};
friend struct SegmentHeader;
struct SP_API SegmentHeader {
union {
Block **freeList;
ForceAlign align;
};
unsigned liveCount;
SegmentHeader *next;
};
private:
Allocator(const Allocator &); // undefined
Allocator &operator=(const Allocator &); // undefined
Block *freeList_;
size_t objectSize_;
unsigned blocksPerSegment_;
SegmentHeader *segments_;
void *alloc1();
void tooBig(size_t);
};
#ifdef SP_NAMESPACE
}
#endif
#endif /* not Allocator_INCLUDED */