cdesktopenv/cde/programs/nsgmls/Undo.h

92 lines
2.4 KiB
C++

/*
* CDE - Common Desktop Environment
*
* Copyright (c) 1993-2012, The Open Group. All rights reserved.
*
* These libraries and programs are free software; you can
* redistribute them and/or modify them under the terms of the GNU
* Lesser General Public License as published by the Free Software
* Foundation; either version 2 of the License, or (at your option)
* any later version.
*
* These libraries and programs are distributed in the hope that
* they will be useful, but WITHOUT ANY WARRANTY; without even the
* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU Lesser General Public License for more
* details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with these librararies and programs; if not, write
* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
* Floor, Boston, MA 02110-1301 USA
*/
/* $XConsortium: Undo.h /main/1 1996/07/29 17:07:28 cde-hp $ */
// Copyright (c) 1994 James Clark
// See the file COPYING for copying permission.
#ifndef Undo_INCLUDED
#define Undo_INCLUDED 1
#ifdef __GNUG__
#pragma interface
#endif
#include "Link.h"
#include "ContentToken.h"
#include "OpenElement.h"
#include "Allocator.h"
#ifdef SP_NAMESPACE
namespace SP_NAMESPACE {
#endif
class ParserState;
class Event;
class Undo : public Link {
public:
void *operator new(size_t sz, Allocator &alloc) { return alloc.alloc(sz); }
void *operator new(size_t sz) { return Allocator::allocSimple(sz); }
void operator delete(void *p) { Allocator::free(p); }
Undo();
virtual ~Undo();
virtual void undo(ParserState *) = 0;
private:
Undo(const Undo &); // undefined
void operator=(const Undo &); // undefined
};
class UndoTransition : public Undo {
public:
UndoTransition(const MatchState &);
void undo(ParserState *);
private:
UndoTransition(const UndoTransition &); // undefined
void operator=(const UndoTransition &); // undefined
MatchState state_;
};
class UndoStartTag : public Undo {
public:
UndoStartTag();
void undo(ParserState *);
private:
UndoStartTag(const UndoStartTag &); // undefined
void operator=(const UndoStartTag &); // undefined
};
class UndoEndTag : public Undo {
public:
UndoEndTag(OpenElement *);
void undo(ParserState *);
private:
UndoEndTag(const UndoEndTag &); // undefined
void operator=(const UndoEndTag &); // undefined
Owner<OpenElement> element_;
};
#ifdef SP_NAMESPACE
}
#endif
#endif /* not Undo_INCLUDED */