313 lines
7.2 KiB
C
313 lines
7.2 KiB
C
/*
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* CDE - Common Desktop Environment
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*
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* Copyright (c) 1993-2012, The Open Group. All rights reserved.
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*
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* These libraries and programs are free software; you can
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* redistribute them and/or modify them under the terms of the GNU
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* Lesser General Public License as published by the Free Software
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* Foundation; either version 2 of the License, or (at your option)
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* any later version.
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*
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* These libraries and programs are distributed in the hope that
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* they will be useful, but WITHOUT ANY WARRANTY; without even the
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* implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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* PURPOSE. See the GNU Lesser General Public License for more
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* details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with these libraries and programs; if not, write
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* to the Free Software Foundation, Inc., 51 Franklin Street, Fifth
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* Floor, Boston, MA 02110-1301 USA
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*/
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/*
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*+SNOTICE
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*
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* $XConsortium: Notifier.C /main/4 1996/04/21 19:42:47 drk $
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*
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* RESTRICTED CONFIDENTIAL INFORMATION:
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*
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* The information in this document is subject to special
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* restrictions in a confidential disclosure agreement between
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* HP, IBM, Sun, USL, SCO and Univel. Do not distribute this
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* document outside HP, IBM, Sun, USL, SCO, or Univel without
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* Sun's specific written approval. This document and all copies
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* and derivative works thereof must be returned or destroyed at
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* Sun's request.
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*
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* Copyright 1993 Sun Microsystems, Inc. All rights reserved.
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*
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*+ENOTICE
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*/
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#include <assert.h>
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#include <unistd.h>
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#include <signal.h>
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#include "Notifier.hh"
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NotifyEvent::NotifyEvent(void)
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{
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}
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NotifyEvent::~NotifyEvent(void)
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{
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}
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void
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NotifyEvent::eventTriggered(void)
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{
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assert(!"Pure virtual NotifyEvent::eventTriggered called");
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}
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Notifier::EventKey::EventKey(void * key)
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: ObjectKey("Notifier::EventKey")
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{
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_key = key;
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}
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Notifier::EventKey::~EventKey(void)
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{
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}
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Notifier::EventKey::operator==(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key == ok->_key);
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}
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Notifier::EventKey::operator!=(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key != ok->_key);
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}
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Notifier::EventKey::operator<(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key < ok->_key);
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}
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Notifier::EventKey::operator>(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key > ok->_key);
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}
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Notifier::EventKey::operator<=(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key <= ok->_key);
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}
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Notifier::EventKey::operator>=(ObjectKey & other)
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{
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EventKey * ok = (EventKey *)&other;
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return(_key >= ok->_key);
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}
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HashVal
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Notifier::EventKey::hashValue(void)
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{
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unsigned long lkey = (unsigned long)_key;
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return(((lkey >> 16) & 0xffff) ^ (lkey & 0xffff));
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}
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// These constants are used to keep the ends of the pipe straight.
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//
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static const int READ = 0;
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static const int WRITE = 1;
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Notifier::Notifier(XtAppContext context)
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: _events(5), // Pending events that need to be sent.
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_timer_events(8) // Events for timing.
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{
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// Create a pipe for sending events.
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//
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pipe(_event_fds);
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// Register the input file descriptor for callback.
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//
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XtAppAddInput(context,
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_event_fds[READ],
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(XtPointer)(XtInputReadMask | XtInputExceptMask),
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eventProc,
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this);
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_context = context;
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}
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int
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Notifier::deleteTimerEvent(ObjectKey &, TimerEvent * event, void *)
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{
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XtRemoveTimeOut(event->id);
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delete event->event;
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delete event;
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return(1);
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}
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Notifier::~Notifier(void)
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{
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XtRemoveInput(_id);
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close(_event_fds[READ]);
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close(_event_fds[WRITE]);
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// We need to run through all of the pending events. They may
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// be interesting to the recipient and should be delivered before
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// we shutdown.
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//
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while (_events.length()) {
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NotifyEvent * event = _events[0];
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event->eventTriggered();
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delete event;
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_events.remove(0);
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}
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// Now we want to throw away all of the events we have laying about
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// for timers and signals.
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//
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_timer_events.forEach(deleteTimerEvent, NULL);
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}
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void
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Notifier::notify(NotifyEvent & event, DtMailBoolean fast_path)
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{
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// The fast path means use an immediate call. Really pretty
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// simple. Fire the event and throw away the memory for it.
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//
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if (fast_path == DTM_TRUE) {
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event.eventTriggered();
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delete &event;
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}
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// A little more complex. We will add the event to the queue, and
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// send a byte through the pipe. This will cause us to wake up
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// later, after going through the queue.
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//
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_events.append(&event);
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char bogus_buf = 0;
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write(_event_fds[WRITE], &bogus_buf, 1);
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return;
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}
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Notifier::IntervalId
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Notifier::addInterval(int interval_ms,
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DtMailBoolean multi_shot,
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NotifyEvent & event)
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{
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TimerEvent * t_event = new TimerEvent;
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t_event->interval = interval_ms;
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t_event->multi_shot = multi_shot;
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t_event->event = &event;
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t_event->id = XtAppAddTimeOut(_context, interval_ms, timerProc, this);
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EventKey * key = new EventKey((void *)t_event->id);
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_timer_events.set(*key, t_event);
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return(t_event);
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}
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void
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Notifier::removeInterval(IntervalId id)
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{
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// The Id is really the TimerEvent structure pointer. We don't have
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// a key for these objects so we will have to enumerate the entire
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// list of timer events until we find the appropriate key.
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//
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TimerEvent * t_event = (TimerEvent *)id;
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TimerSearch t_srch;
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t_srch.srch_event = t_event;
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t_srch.key = NULL;
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_timer_events.forEach(searchTimer, &t_srch);
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if (t_srch.key) {
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_timer_events.remove(*t_srch.key);
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delete t_event->event;
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delete t_event;
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}
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return;
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}
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void
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Notifier::eventProc(XtPointer client_data, int * fd, XtInputId *)
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{
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Notifier * self = (Notifier *)client_data;
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// There was activity on the pipe. Read one byte, and fire one
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// event. We don't want to fire more than that or we will run
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// the risk of spending too much time in the callbacks.
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//
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char bogus_buf;
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read(*fd, &bogus_buf, 1);
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if (self->_events.length()) {
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NotifyEvent * event = self->_events[0];
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event->eventTriggered();
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delete event;
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self->_events.remove(0);
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}
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return;
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}
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void
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Notifier::timerProc(XtPointer client_data, XtIntervalId *id)
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{
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Notifier * self = (Notifier *)client_data;
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EventKey key((void *)*id);
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TimerEvent * t_event = self->_timer_events.lookup(key);
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if (!t_event) {
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// Bogus event.
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return;
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}
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t_event->event->eventTriggered();
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// We remove the event from the list. We do this because the
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// key will change because we will get a new interval id.
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//
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self->_timer_events.remove(key);
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// If this is a multi-shot event we have to register it again.
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//
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if (t_event->multi_shot == DTM_TRUE) {
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t_event->id = XtAppAddTimeOut(self->_context,
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t_event->interval,
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timerProc,
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self);
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EventKey * new_key = new EventKey((void *)t_event->id);
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self->_timer_events.set(*new_key, t_event);
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}
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else {
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delete t_event->event;
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delete t_event;
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}
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}
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int
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Notifier::searchTimer(ObjectKey & key, TimerEvent * event, void * client_data)
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{
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TimerSearch * srch = (TimerSearch *)client_data;
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if (event == srch->srch_event) {
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srch->key = (EventKey *)&key;
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return(0);
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}
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return(1);
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}
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