InitialiseCar2 matching
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@ -231,12 +231,13 @@ int gNum_cars_and_non_cars;
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void DamageUnit(tCar_spec* pCar, int pUnit_type, int pDamage_amount) {
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tDamage_unit* the_damage;
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if (pDamage_amount > 0) {
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the_damage = &pCar->damage_units[pUnit_type];
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the_damage->damage_level += pDamage_amount;
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if (the_damage->damage_level >= 100) {
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the_damage->damage_level = 99;
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}
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if (pDamage_amount <= 0) {
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return;
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}
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the_damage = &pCar->damage_units[pUnit_type];
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the_damage->damage_level += pDamage_amount;
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if (the_damage->damage_level >= 100) {
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the_damage->damage_level = 99;
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}
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}
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@ -392,10 +393,10 @@ void InitialiseCar2(tCar_spec* pCar, int pClear_disabled_flag) {
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pCar->car_model_actors[pCar->current_car_actor].actor->render_style = BR_RSTYLE_NONE;
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}
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SwitchCarActor(pCar, pCar->current_car_actor);
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if (strcmp(pCar->name, "STELLA.TXT") == 0) {
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pCar->proxy_ray_distance = 6.0f;
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} else {
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if (strcmp(pCar->name, "STELLA.TXT") != 0) {
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pCar->proxy_ray_distance = 0.0f;
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} else {
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pCar->proxy_ray_distance = 6.0f;
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}
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pCar->last_special_volume = NULL;
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pCar->auto_special_volume = NULL;
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@ -413,11 +414,11 @@ void InitialiseCar2(tCar_spec* pCar, int pClear_disabled_flag) {
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BrVector3SetFloat(&pCar->v, 0.0f, 0.0f, 0.0f);
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BrVector3SetFloat(&pCar->omega, 0.0f, 0.0f, 0.0f);
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pCar->curvature = 0.0f;
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BrMatrix34Copy(&safe_position, &car_actor->t.t.mat);
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BrMatrix34Copy(&safe_position, &pCar->car_master_actor->t.t.mat);
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if (safe_position.m[3][0] > 500.0f) {
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safe_position.m[3][0] -= 1000.0f;
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safe_position.m[3][1] -= 1000.0f;
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safe_position.m[3][2] -= 1000.0f;
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safe_position.m[3][0] -= gDisabled_vector.v[0];
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safe_position.m[3][1] -= gDisabled_vector.v[1];
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safe_position.m[3][2] -= gDisabled_vector.v[2];
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}
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BrMatrix34Copy(&pCar->old_frame_mat, &safe_position);
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BrMatrix34Copy(&pCar->oldmat, &safe_position);
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@ -430,7 +431,7 @@ void InitialiseCar2(tCar_spec* pCar, int pClear_disabled_flag) {
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pCar->gear = 0;
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pCar->revs = 0.f;
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pCar->traction_control = 1;
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BrVector3Negate(&pCar->direction, (br_vector3*)car_actor->t.t.mat.m[2]);
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BrVector3Negate(&pCar->direction, (br_vector3*)&pCar->car_master_actor->t.t.mat.m[2]);
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for (j = 0; j < COUNT_OF(pCar->last_safe_positions); j++) {
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BrMatrix34Copy(&pCar->last_safe_positions[j], &safe_position);
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}
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@ -471,10 +472,6 @@ void InitialiseCar2(tCar_spec* pCar, int pClear_disabled_flag) {
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case eDriver_local_human:
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pCar->car_ID = 0;
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break;
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default:
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LOG_WARN2("Case %d not handled", pCar->driver);
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break;
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}
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PossibleService();
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pCar->box_face_ref = gFace_num__car - 2;
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@ -81,7 +81,8 @@ tSave_game* gPre_race_saved_game;
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FILE* gDiagnostic_file;
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br_vector3 gDisabled_vector;
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// GLOBAL: CARM95 0x00521360
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br_vector3 gDisabled_vector = { 1000.f, 1000.f, 1000.f };
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// GLOBAL: CARM95 0x0052136c
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tU32 gI_am_cheating;
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