utility: fix filename of generated shade table (#298)
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@ -856,6 +856,7 @@ void BuildShadeTablePath(char* pThe_path, int pR, int pG, int pB) {
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s[6] = 'A' + ((pB & 0xf0) >> 4);
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s[7] = 'A' + ((pB & 0x0f) >> 0);
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s[8] = '\0';
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strcat(s, ".TAB");
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PathCat(pThe_path, gApplication_path, "SHADETAB");
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PathCat(pThe_path, pThe_path, s);
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}
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