diff --git a/README.md b/README.md index c1ba8a3d..7065c718 100644 --- a/README.md +++ b/README.md @@ -1,24 +1,19 @@ # Dethrace -[![Workflow](https://github.com/jeff-1amstudios/dethrace/actions/workflows/workflow.yml/badge.svg)](https://github.com/jeff-1amstudios/dethrace/actions/workflows/workflow.yml) +[![Workflow](https://github.com/dethrace-labs/dethrace/actions/workflows/workflow.yaml/badge.svg)](https://github.com/dethrace-labs/dethrace/actions/workflows/workflow.yml) [![Twitter](https://badgen.net/badge/icon/twitter?icon=twitter&label)](https://twitter.com/dethrace_labs) [![Discord Carmageddon server](https://badgen.net/badge/icon/discord?icon=discord&label)](https://discord.gg/f5StsuP) - Want to chat? We are in the `#dethrace` channel on the Carmageddon discord server. - Dethrace is an attempt to learn how the 1997 driving/mayhem game [Carmageddon](https://en.wikipedia.org/wiki/Carmageddon) works behind the scenes and rebuild it to run natively on modern systems. ## Progress -(Follow us on Twitter to get notified of updates!) +(Follow us on Discord or Twitter to get notified of updates!) -#### Last updated April 18 2023 -- 80% of functions implemented +#### Last updated June 17 2024 +- 92% of functions implemented - Latest screenshot: - -Screenshot 2023-03-31 at 8 51 05 pm - - +Screenshot 2024-05-27 at 8 44 10 AM ## Background