TeleportCopToStart matching
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@ -1949,17 +1949,18 @@ int TeleportCopToStart(tOpponent_spec* pOpponent_spec) {
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return 0;
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}
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BrVector3Sub(&wank, &gProgram_state.current_car.car_master_actor->t.t.translate.t, &pOpponent_spec->start_pos);
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if (BrVector3Length(&wank) <= gIn_view_distance) {
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return 0;
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if (BrVector3Length(&wank) > gIn_view_distance) {
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BrVector3Copy(&pOpponent_spec->car_spec->car_master_actor->t.t.translate.t, &pOpponent_spec->start_pos);
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PointActorAlongThisBloodyVector(pOpponent_spec->car_spec->car_master_actor, &pOpponent_spec->start_direction);
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pOpponent_spec->physics_me = 0;
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RematerialiseOpponent(pOpponent_spec, 0.0);
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TurnOpponentPhysicsOff(pOpponent_spec);
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RebuildActiveCarList();
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NewObjective(pOpponent_spec, eOOT_wait_for_some_hapless_sod);
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return 1;
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}
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pOpponent_spec->car_spec->car_master_actor->t.t.euler.t = pOpponent_spec->start_pos;
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PointActorAlongThisBloodyVector(pOpponent_spec->car_spec->car_master_actor, &pOpponent_spec->start_direction);
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pOpponent_spec->physics_me = 0;
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RematerialiseOpponent(pOpponent_spec, 0.0);
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TurnOpponentPhysicsOff(pOpponent_spec);
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RebuildActiveCarList();
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NewObjective(pOpponent_spec, eOOT_wait_for_some_hapless_sod);
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return 1;
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return 0;
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}
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// IDA: void __usercall CalcDistanceFromHome(tOpponent_spec *pOpponent_spec@<EAX>)
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